Moderator: Event DM
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Lafferty
- Scholar
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- Location: look at my hands... they are HUGE. And they cant touch themselves...
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by Lafferty » Sat Dec 13, 2003 5:30 pm
NEAT... i didnt try it since im at work here and lack more than 64 Client to try
http://nwvault.ign.com/Files/other/data ... 0460.shtml
Might be interesting... though already 30 players can generate a hell of a monster lag (TM)
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Fuzz
- Elder Sage
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by Fuzz » Sat Dec 13, 2003 8:10 pm
Considering Avlis' servers usually die around 26 people... yeah, seems like a bad idea...

<Sili> I've seen septic tanks with less shit in them than Fuzz.
<Ronnin> damm not even a kiss??
<Chasmania> Kiss Fuzz? I'd rather fellate a goat.
<Chasmania> there are many roads to Rome..they just picked a shit filled alley full of scabby hookers and bums.
The shape of things to come...
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Themicles
- CoPaP Ambassador
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by Themicles » Sun Dec 14, 2003 3:19 am
Not practical.
Bioware put that limit in for a reason.
Unless you want to hack the hell out of nwserver.exe and make it actually
CAPABLE of smoothly handling over 64 players, then theres no sense in it.
Even if you had a top of the line server to put it on, I doubt nwserver.exe
would handle more than 64 very well.
-Themicles
A wise man does not dwell on his past. He learns from it, he grows from it, and then moves ahead into his future.
And some wise words from a wise man.
Orleron wrote:You have to excuse Themi. Tact, diplomacy, and softness are not his best traits, but he does not mean anything by his writing. He's a nice guy. You just get used to it after a while because he doesn't seem to learn.

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Papillon
- Team Member; Retired with Honors
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by Papillon » Sun Dec 14, 2003 3:06 pm
Of course, the linux version of the dedicated servers handles up to 96 players by default
64 players is not an option for even moderately complex PWs right now, but 2-3 years down the road the computers will be fast enough to handle even more, so this is a good thing.
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Arakian
- Squire of Babble
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by Arakian » Sun Dec 14, 2003 3:11 pm
Ok, i will rant this thread abit.
Where the hell happened to all the players, Avlis has been reduced to 10 people playing over 5 different servers. How frustrating is that!?
We need more GMT +1 players, and everyone else:
Drop whatever you are doing, you are needed online.
Besides, sleep is overrated.
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Titanium Dragon
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by Titanium Dragon » Sun Dec 14, 2003 9:10 pm
Har har! I've been online quite a bit, breaking into cities, harassing people, and generally having a blast.
The real question is why do a lot of cool people log in at 3 AM? Is there something cool about 3 AM that I don't know about? Its not a big deal given my lack of sleep schedule, but it is funny to watch the server population triple. Guess it must be all the Auzzies

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Tangleroot
- Sage
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- Location: In Character Dead, no more activity. Hey, I can say anything now, right?
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by Tangleroot » Sun Dec 14, 2003 9:14 pm
For an Avlis player, GMT +2 sucks like [insert something funny]. Apparently everything happens when I am either a) studying b) sleeping. If I got a Euro every time I log on to hear that Mikona was attacked earlier..
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Liartes
- Sage
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- Location: Arizona, USA (GMT -7)
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by Liartes » Sun Dec 14, 2003 10:50 pm
Titanium Dragon wrote:The real question is why do a lot of cool people log in at 3 AM? Is there something cool about 3 AM that I don't know about? Its not a big deal given my lack of sleep schedule, but it is funny to watch the server population triple. Guess it must be all the Auzzies

Some of us are just insomniacs.
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MorphlingROR
- Lord of Blithering Idiots
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by MorphlingROR » Mon Dec 15, 2003 2:18 am
Tangleroot wrote:For an Avlis player, GMT +2 sucks like [insert something funny]. Apparently everything happens when I am either a) studying b) sleeping. If I got a Euro every time I log on to hear that Mikona was attacked earlier..
That's why some GMT+2 players play at nights
So Arakian is right, sleep is overrated
