Just goes to show kids, be careful what you wish for.

Moderator: Event DM
yorlik wrote:Addendum:
What we totally missed as MadKat pointed out is the discussion of the Loot aspect.
I think Loot is something we probably underestimated as a means to influence the playing experience.
Dunno why. Just realized.
Jaybob wrote: another thing we seem to be forgetting, or at least failing to mention, is that XP is not the only reward for going dungeoning. Loot (which is also changed in the new system, i believe) is a good draw.
taht's cause that thread has a protection from evil cast on it, while this one clearly does not.bensinn wrote:The shame of this whole thing is this thread http://www.blackdagger.com/viewtopic.ph ... sc&start=0
Is only 2 pages…
While this one here is fucking 13 pages!!!!
And by "evil" what you really mean is protection from long-winded rhetoric...Jaybob wrote:taht's cause that thread has a protection from evil cast on it, while this one clearly does not.bensinn wrote:The shame of this whole thing is this thread http://www.blackdagger.com/viewtopic.ph ... sc&start=0
Is only 2 pages…
While this one here is fucking 13 pages!!!!
HOORAYCerridwyn wrote:my .02
i spend waaaaaay too much of my free time playing avlis, and my weekly avarage doesn't hit the cap. those that know me (and probably the team if they looked) would probably tell you i need to find another hobby.
i play because it's FUN. i'm not necessarily here to gain lvls, grind, power-anything....i'm here to have fun, interact with people from around the world, be a part of a community.
there are days when i spend more time in tells talking about the evils of RL with friends than i do fighting IG evils. know what? i'm happy with that.
this is a game!! it's an outlet--entertainment for your mind, better than sitting in front of the TV. think about it....you get to storytell for your frustrated novelist, acting for the frustrated actor in you, and crump when you've had a bad day and really need to bash something--but don't want to go to jail.
everyone needs to lighten up here....stop worrying about caps. what will be will be....have some fun! get into the game and enjoy it.
|COLORS||∴∞|Sza Sza Szabot Fanboi!|De eF eL Fanboi! ²
loki70 wrote:boobs are all unique.Why do you think guys want to see them all??
Why did the 40's get nothing?KaiRal Windspar wrote:Correct. Zero XP for the 40's.
because the probably had nasty xp penalties. but i have taking 40th level Crunk to the warrens and I did get the occasional 1 or 2 xp.PlasmaJohn wrote:From: http://www.blackdagger.com/viewtopic.ph ... 88#1003188Why did the 40's get nothing?KaiRal Windspar wrote:Correct. Zero XP for the 40's.
For a 10th level to get 100xp per kill, the spawns should have been in the mid-high teen CR's or even low 20's. The 40's should have been getting token xp at least. No, granting xp to level-maxxed characters is not useless. At least two subsystems consume xp: scribing and certain crafting recipes. Those two systsems will not allow you to lose a level.
KaiRal Windspar wrote:Correct. Zero XP for the 40's.
PlasmaJohn wrote:Why did the 40's get nothing?
Only if they had 3 non-PrC classes and violated the preferred class rules and then only if the token xp calculation was changed. Otherwise they should have seen at least 1xp roughly every 2 or 3 kills. I'll grant that they may have missed the messages though.Crunk wrote:because the probably had nasty xp penalties.
That's what I would expect.but i have taking 40th level Crunk to the warrens and I did get the occasional 1 or 2 xp.
Okay, for as much as I make fun of Elysians and Elf Gate Orgies, The Team is actually complaining about people sitting around roleplaying?PlasmaJohn wrote: I've already heard a couple of DM's complaining that people hang around E.G. instead of dungeon crawling
The so-called roleplaying at gathering points like Elfgate or the rockEnsoleille wrote:Okay, for as much as I make fun of Elysians and Elf Gate Orgies, The Team is actually complaining about people sitting around roleplaying?PlasmaJohn wrote: I've already heard a couple of DM's complaining that people hang around E.G. instead of dungeon crawling
It's ~a~ form of socialization but it should not be the ~only~ form, and that was my point. We're supposed to be adventurers, you know, the ones doing the things people sit around and chat about. But if we're just gossipping at E.G. about who's shagging whom, that tends to get old if that's all we do.Ensoleille wrote:Okay, for as much as I make fun of Elysians and Elf Gate Orgies, The Team is actually complaining about people sitting around roleplaying?
To be perfectly honest? I hate this. I hate this alot. It's one thing when a PC goes out of their way to subdue a creature for questioning, but it's another to just stop swinging just because this Bugbear is blue! And very often (and I have been grimaced at by DM's for it, yes), I will keep on swinging, anyway.yorlik wrote:1) Not everyone here can type like a maestro so very often, combat chatter just becomes a long string of delayed punchlines, followed by the obligitory 'What?' or 'Huh?' and winded explanations that just... don't work.Ensoleille wrote:Unfortunately I often see, that people stop roleplaying, when in a dungeon.
It appears, as if people have difficulties in Roleplaying their PCs in a
combat situation or situations where combat might occur, kinda mental
overloading or so.
2) Having been in a few 'fights' and 'battles', even in simulated environments like the SCA and Airsoft - Conversation is not top priority. You want to play the Dashing Swordsman who can quip with every stroke and never miss a beat? More power to you. But I am gonna keep my fingers poised on the Heal pots and flinging feats at my enemies.
What I appreciate much in such situations is, when DMs start posessing Critters and talk to the PCs in the dungeon, and thus give an impulse to take the RP into the dungeon situations.
Yes, it's a guess. But it wasn't just me. At least 4 out of the 5 people in our party agreed with that assessment. Whether you like it or not, most people here are strongly motivated by xp and demotivated when they don't get it. Loot is a strong 2nd and is similarly both a motivator and demotivator.The speculations about how a new XP code will affect player behavior unfortunately is just that, speculations.
Haven't tested the server, mostly because I don't think I would have any insights other, more experienced players haven't. However, I've been following this closely, and I completely agree. I'm one of those who would probably be getting a ton of XP under the new system, and I certainly wouldn't want to hit the cap in 30 minutes, or in one dungeon. That'd be a bummer.PlasmaJohn wrote: IMO nobody should be able to hit the cap unless they hit at least 3-5 spots in any one week.