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How does one log the combat window text?

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How does one log the combat window text?

PostAuthor: WrathOG777 » Wed Jan 12, 2005 6:16 pm

I currently log my chat. But now I have found a need to log my combat window for testing.

Is there a way to log the combat window text to file? Can I get a timestamp on that too, or at least a round stamp?

I am looking for something sort of like...
Code: Select all
A Attack
A Attack
B Attack
A Damage
A Damage
B Damage
A Begin casting
B Attack
B Damage
A concentration check
A casts
A Attack

That is my opinion, not nessasarily anyone else's opinon, might just be, but that would be a coincodence, and damnit, sometimes the crap I write is not even my opinion either.
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PostAuthor: Sunscream » Wed Jan 12, 2005 8:18 pm

I don't know about logging the other window, but if you right click your chat window a radial will show up and you should be able to have the combat info show up in the chat window. I think that would work.
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PostAuthor: Reinstag » Thu Jan 13, 2005 12:49 am

Somehow I have my system set to log chat and combat at the same time in the same file. :?

When I get home, I'll see about finding the line in my .ini that does this.
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PostAuthor: GG26 » Thu Jan 13, 2005 2:20 am

if you use linux nwlogger will do a stellar job of this with color coding and html files
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PostAuthor: Drysh » Thu Jan 13, 2005 3:06 am

- Open the nwnclient.ini
- In the beggining there should be the tittle [Game Options]. Below it there should be a line like this:

- Change to:

- If the line doesn't exist add it below [Game Options]

I don't recomend using it with a log parser (unless, of course, you adapt it to ignore the extra information). And the log can get huge very quickly.
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PostAuthor: Salas » Sun Jan 23, 2005 3:04 am

Drysh wrote:- Open the nwnclient.ini

I'm stuck :\

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PostAuthor: Snow » Sun Jan 23, 2005 3:45 am

There's a file in your NWN directory called nwnplayer.ini
If you open it it's a text file, just follow the rest of the instructions after that :)

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