Server Totals
Mikona - (1)
Le'Or - (1)
Elysia - (1)
Ferrell - (0)
M'Chek - (0)
Deglos - (0)
Wilderness - (0)
Visimontium - (0)
Underdark - (0)
Total players: 3
Gallery

Links Menu

How does one log the combat window text?

Moderators: Nighthawk4, Dungeon Masters

How does one log the combat window text?

PostAuthor: WrathOG777 » Wed Jan 12, 2005 6:16 pm

I currently log my chat. But now I have found a need to log my combat window for testing.

Is there a way to log the combat window text to file? Can I get a timestamp on that too, or at least a round stamp?

I am looking for something sort of like...
Code: Select all
A Attack
A Attack
B Attack
A Damage
A Damage
B Damage
--Round--
A Begin casting
B Attack
B Damage
A concentration check
A casts
--Round--
A Attack
etc

That is my opinion, not nessasarily anyone else's opinon, might just be, but that would be a coincodence, and damnit, sometimes the crap I write is not even my opinion either.
User avatar
WrathOG777
Master Sage
 
Posts: 5326
Joined: Fri Mar 07, 2003 4:17 pm
Location: Abyss (GMT 2200-0500)

PostAuthor: Sunscream » Wed Jan 12, 2005 8:18 pm

I don't know about logging the other window, but if you right click your chat window a radial will show up and you should be able to have the combat info show up in the chat window. I think that would work.
User avatar
Sunscream
Master Sage
 
Posts: 5115
Images: 9
Joined: Sat Jan 04, 2003 3:05 am
Location: Montreal
Timezone: GMT-4

PostAuthor: Reinstag » Thu Jan 13, 2005 12:49 am

Somehow I have my system set to log chat and combat at the same time in the same file. :?

When I get home, I'll see about finding the line in my .ini that does this.
Thankfully, my dad had a stroke. - Unnamed Hostess

http://silver-spire.com
User avatar
Reinstag
Sage
 
Posts: 2841
Joined: Thu Sep 12, 2002 12:09 am
Location: Somewhere between here and there

PostAuthor: GG26 » Thu Jan 13, 2005 2:20 am

if you use linux nwlogger will do a stellar job of this with color coding and html files
User avatar
GG26
Scholar of Fools
 
Posts: 327
Joined: Sun Jun 13, 2004 7:59 pm
Location: I quit. It's been fun guys.

PostAuthor: Drysh » Thu Jan 13, 2005 3:06 am

- Open the nwnclient.ini
- In the beggining there should be the tittle [Game Options]. Below it there should be a line like this:
ClientEntireChatWindowLogging=0

- Change to:
ClientEntireChatWindowLogging=1

- If the line doesn't exist add it below [Game Options]

I don't recomend using it with a log parser (unless, of course, you adapt it to ignore the extra information). And the log can get huge very quickly.
Cheers.
User avatar
Drysh
Apprentice Scholar
 
Posts: 607
Joined: Mon Jun 28, 2004 3:34 pm
Location: Brazil
Timezone: GMT -3

PostAuthor: Salas » Sun Jan 23, 2005 3:04 am

Drysh wrote:- Open the nwnclient.ini


I'm stuck :\

Salas
Prince of Bloated Discourse
 
Posts: 199
Joined: Fri Dec 03, 2004 2:09 pm
Location: *attempting to turn into a lampshade*

PostAuthor: Snow » Sun Jan 23, 2005 3:45 am

There's a file in your NWN directory called nwnplayer.ini
If you open it it's a text file, just follow the rest of the instructions after that :)

Snow
Team Member; Retired with Honors
 
Posts: 5822
Joined: Sun Jul 11, 2004 2:27 am


Return to NWN Scripting

Who is online

Registered users: Bing [Bot], Google [Bot], l1t3r