Damage REsist
Moderator: Event DM
Damage REsist
Is damage resist supposed to stack?
Because I have a char who has 5 slashing resist from each a belt, gloves and armour and they are not stacking.
And, does anybody know why my char don't use the new running animations when I play multiplayer but they do use them in single player? Other people who had HotU installed will use the new animations but none of mine will.
Because I have a char who has 5 slashing resist from each a belt, gloves and armour and they are not stacking.
And, does anybody know why my char don't use the new running animations when I play multiplayer but they do use them in single player? Other people who had HotU installed will use the new animations but none of mine will.
- Dirk Cutlass
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- Brock Fanning
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Re: Damage REsist
Because the server doesn't use HotU yet. When they make the switch over, you can run around like there's a stick up your ass all you want.Beary666 wrote: And, does anybody know why my char don't use the new running animations when I play multiplayer but they do use them in single player? Other people who had HotU installed will use the new animations but none of mine will.

- WrathOG777
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Nothing is supposed to stack accept dodge bonuses. Not ac, not attack bonuses, nothing. Each will have a specific name.
+1 attack and +1 enchantment = +1 to-hit. but for to-hit, +5 magic, +5 enchant, +1 bless, +1 aid, +? bard song all stack.
Sheild ac bonus, natrual ac bonus, deflection ac, armor ac all stack.
5/- slashing and 5/- peircing stack. 5/- slashing and 10/- slashing only gives you 10/- slashing.
5/+1 damage resist and 10/+3 damage resist = 10/+3 damage resist
NWN does stack stats and resists though. So +1 str and +1 str = +2str. or +1 universal save and +1 universal save = +2 universal save.
+1 attack and +1 enchantment = +1 to-hit. but for to-hit, +5 magic, +5 enchant, +1 bless, +1 aid, +? bard song all stack.
Sheild ac bonus, natrual ac bonus, deflection ac, armor ac all stack.
5/- slashing and 5/- peircing stack. 5/- slashing and 10/- slashing only gives you 10/- slashing.
5/+1 damage resist and 10/+3 damage resist = 10/+3 damage resist
NWN does stack stats and resists though. So +1 str and +1 str = +2str. or +1 universal save and +1 universal save = +2 universal save.
Its like you running home for a big smelly pooo and the little fella is poking his head out....
Thats my description on the new Walking stance
Thats my description on the new Walking stance

Silk wrote: I don't know, I think flinging poo in a catapult could be pretty damn effective.
I know if I was on the battlefield and I got hit by a pile of shit... I'd probably go home.
- Brock Fanning
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Re: Damage REsist
Brock Fanning wrote:Because the server doesn't use HotU yet. When they make the switch over, you can run around like there's a stick up your ass all you want.Beary666 wrote: And, does anybody know why my char don't use the new running animations when I play multiplayer but they do use them in single player? Other people who had HotU installed will use the new animations but none of mine will.
But all of White Ravens characters use the new animation on my screen and his. But mine don't use them on anybody's screen.
- Aloro
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In NWN, skill bonuses also stack. Thus you can equip multiple e.g. Hide items, and get the combined benefit of all of them.WrathOG777 wrote:Nothing is supposed to stack accept dodge bonuses. Not ac, not attack bonuses, nothing.
- Aloro
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Fot those who don't like the new running animations...
I use it all the time. The new run is crap. Just don't overwrite any other files you already have in the override directory. (Eg. I have the new 2 weapon/unarmed combat animations in there.)
It is from this old thread btw: viewtopic.php?t=24953&highlight=Dirk Cutlass wrote:Haven't tried it but ...
Nereth wrote:Funny I just got done reading a post about this on the NWN:Hordes official forums about this.
http://nwvault.ign.com/Files/hakpacks/d ... 6264.shtml
Someone posted some files on the NWN Vault that puts the old animations back in. Just download and unzip this into your override folder.
I use it all the time. The new run is crap. Just don't overwrite any other files you already have in the override directory. (Eg. I have the new 2 weapon/unarmed combat animations in there.)
"God not only plays dice, he throws them in the corner where you can't see them."
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Sprucing up ye olde NWN | NWN:EE Wiki | ~Avlis Theme Song~
-- Stephen William Hawking (1942-2018) --
Sprucing up ye olde NWN | NWN:EE Wiki | ~Avlis Theme Song~