Attack Bonus or Enhancement Bonus?

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Rain&Clouds
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Attack Bonus or Enhancement Bonus?

Post by Rain&Clouds » Mon May 14, 2007 8:40 pm

I'm still not sure what the actual difference is with these, maybe someone has an explanation? I thought it was that only Enhancement Bonus could go through resistances, like needing a +5 weapon to cut through stoneskin; and then bows were the exception, since there aren't bows with enchancement bonus.

But I tried a rapier with +3 attack bonus, and it cuts through spells just as well as the rapier with +3 enchancement bonus, the only difference is that the first one doesn't do the +3 damage the second one does.

Is this a bug, or is the damage the actual difference? Is there something I don't understand altogether?
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Post by Darkfire » Mon May 14, 2007 8:42 pm

+5 enchantment = +5 damage (slashing, bludgeon, or piercing), +5 AB, goes through stoneskins, etc.

+5 AB = +5 AB, goes through stoneskins, etc.


You understand it right :D

the AB is the poor mans enchantment, you could say.
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Post by Jaybob » Mon May 14, 2007 8:42 pm

i asked this same question the other day. it was explained that a +1 enhancement gives +1 attack and +1 damage, while the +1 attack is only that (edit- Darkfire quicker than I).

The question i forgot to ask, though, if anyone cares to answer a related question while answering this one, is what is Mighty with regards to bows, such as the Rock Elm bow that's +5 Mighty.
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Post by darthmullet » Mon May 14, 2007 8:46 pm

Jaybob wrote:i asked this same question the other day. it was explained that a +1 enhancement gives +1 attack and +1 damage, while the +1 attack is only that (edit- Darkfire quicker than I).

The question i forgot to ask, though, if anyone cares to answer a related question while answering this one, is what is Mighty with regards to bows, such as the Rock Elm bow that's +5 Mighty.
Mighty means that a strentgh bonus can be applied to the bow, for damage purposes.

ie. a Mighty +5 will add a +5 str bonus, if you have it...or +4 or +3...whatever your Strength bonus is, to damage.
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Post by Rain&Clouds » Mon May 14, 2007 8:47 pm

Oh it's just that then, great! Thank you :)
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Post by Eklektikos » Mon May 14, 2007 8:47 pm

A bow with +5 Mighty as a property would allow the PC to add up to 5 points of his/her STR modifier to the bow's damage, as I understand it.

EDIT: My spectacular speed-typing skills strike again... :roll:
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Post by Jaybob » Mon May 14, 2007 8:49 pm

darthmullet wrote:
Mighty means that a strentgh bonus can be applied to the bow, for damage purposes.

ie. a Mighty +5 will add a +5 str bonus, if you have it...or +4 or +3...whatever your Strength bonus is, to damage.

okay, cool. thanks.
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Post by Fire Monkey » Mon May 14, 2007 10:04 pm

Used to be that +AB weapons didn't get through damage resistance, that made enchantment bonuses much much better. It got changed in a patch way back so that they do which kind of evened the playing field and made alot of craftable weapons rather better than they used to be!
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Post by PsiOmega » Mon May 14, 2007 10:11 pm

Blame BioWare's lazy implementation of Arcane Archers for that.
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Post by ace4lyyfe » Tue May 15, 2007 1:09 am

Fire Monkey wrote:Used to be that +AB weapons didn't get through damage resistance, that made enchantment bonuses much much better. It got changed in a patch way back so that they do which kind of evened the playing field and made alot of craftable weapons rather better than they used to be!
Waaait a second, you're saying that a longsword with + 5 AB would cut through damage reduction spells just as well as a longsword with an enhancement of + 5?

....

If so... that is nice.... I think

Edit: thanks for the quick reply Dark
Last edited by ace4lyyfe on Tue May 15, 2007 1:17 am, edited 1 time in total.
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Post by Darkfire » Tue May 15, 2007 1:11 am

ace4lyyfe wrote:
Fire Monkey wrote:Used to be that +AB weapons didn't get through damage resistance, that made enchantment bonuses much much better. It got changed in a patch way back so that they do which kind of evened the playing field and made alot of craftable weapons rather better than they used to be!
Waaait a second, you're saying that a longsword with + 5 AB would cut through damage reduction spells just as well as a longsword with an enhancement of + 5?

....

If so... that is nice.... I think
Darkfire wrote:+5 enchantment = +5 damage (slashing, bludgeon, or piercing), +5 AB, goes through stoneskins, etc.

+5 AB = +5 AB, goes through stoneskins, etc.


You understand it right :D

the AB is the poor mans enchantment, you could say.
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Post by gwydion2 » Tue May 15, 2007 12:51 pm

Fire Monkey wrote:Used to be that +AB weapons didn't get through damage resistance, that made enchantment bonuses much much better. It got changed in a patch way back so that they do which kind of evened the playing field and made alot of craftable weapons rather better than they used to be!
Yep, way better. A crafted Burning Longsword will be treated as a +1 weapon for purposes of penetrating DR

This change came in a long long time ago. I really don't remember Avlis without it.
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Post by Hamlet » Tue May 15, 2007 1:14 pm

gwydion2 wrote: This change came in a long long time ago. I really don't remember Avlis without it.
I did not know. :shock: Suddenly my world turns brighter ... :D

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Post by krackq » Tue May 15, 2007 1:23 pm

:shock:


ok, I didn't know it was changed either. That makes a lot of weapons suddenly a bit nicer now. Awesome!
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