Problem opening my mod in DM client
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Problem opening my mod in DM client
Got a bit of a problem, I can't open a module in the DM client. I've entered DM Client > New Internet/LAN game> picked module> Load> Select premade character. Then I get:
Attempting to find server.
Connection to server has failed.
Server is not responding (timed out).
Seeing as the mod is on my computer, I thought I should be able to actually open it with no problems. I have before...
What am I doing wrong?!
Attempting to find server.
Connection to server has failed.
Server is not responding (timed out).
Seeing as the mod is on my computer, I thought I should be able to actually open it with no problems. I have before...
What am I doing wrong?!
- rshampshire
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You loaded it into the NWN Server first right? (though you might not need to do this)
Belkar says "If in doubt, set something on fire"
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its an inn interior, 2 x 2 squares. no other objects apart from custom items made in the wizard. I've also got a city exterior mod which I've been playing around with and that doesn't open either. Though both open with pc's and are playable.MadK@ wrote:What kinda mod did you make to create the keys?
- Nighthawk4
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If I need to import things (which is rare), I import them into a basic module, run that with a copy of my DM avatar as a PC (copy it to localvault) and pick it up with that. Save character, quit, copy the avatar back to dmvault and there you are.
Much easier than trying to run a module properly. However, if you want to do it that way and then login as DM to it, I think you need to uncheck the 'load to Internet' option and maybe specify your localhost as the IP. Not done much of that, so I am not too sure of the details.
Much easier than trying to run a module properly. However, if you want to do it that way and then login as DM to it, I think you need to uncheck the 'load to Internet' option and maybe specify your localhost as the IP. Not done much of that, so I am not too sure of the details.

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