What does "deafness" do?

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robocod
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What does "deafness" do?

Post by robocod » Thu Aug 17, 2006 9:13 am

So, if you get made deaf by a spell or effect.. what exactly does it do you?

Problems spell-casting?
Inability to hear, i.e. no Listen checks (sounds obvious I know, but is it implemented)?
Anything else?
Do you still see the "chat" in the chat window?
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Eindridi
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Re: What does "deafness" do?

Post by Eindridi » Thu Aug 17, 2006 9:17 am

robocod wrote:So, if you get made deaf by a spell or effect.. what exactly does it do you?

Problems spell-casting?
Inability to hear, i.e. no Listen checks (sounds obvious I know, but is it implemented)?
Anything else?
Do you still see the "chat" in the chat window?
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Sathsarrion
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Post by Sathsarrion » Thu Aug 17, 2006 9:20 am

auto fail on listen checks, 20% arcane spell failure, thats it
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Post by Zonr_0 » Thu Aug 17, 2006 9:58 am

and also, it's fun (at least for me) to roleplay out!
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Post by Sathsarrion » Thu Aug 17, 2006 10:01 am

that too, I was just talikng about engine effects though
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robocod
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Post by robocod » Thu Aug 17, 2006 10:08 am

Sathsarrion wrote:auto fail on listen checks, 20% arcane spell failure, thats it
Do you know if the arcane spell failure stacks with other things ... e.g effect of being taunted, etc. ? Probably not something you try everyday.
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Post by Sathsarrion » Thu Aug 17, 2006 10:24 am

in my experiance, arcane failure from different scources does stack. Never tested it with deafness though, or taunt for that matter
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Post by spool32 » Thu Aug 17, 2006 1:34 pm

robocod wrote:
Sathsarrion wrote:auto fail on listen checks, 20% arcane spell failure, thats it
Do you know if the arcane spell failure stacks with other things ... e.g effect of being taunted, etc. ? Probably not something you try everyday.
Just be sure you do the taunt first... :P
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Post by RCon » Thu Aug 17, 2006 1:35 pm

And bard song - deafness makes you immune to the good or bad effects of bard song/curse song.
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Post by Albion » Thu Aug 17, 2006 1:39 pm

I usually play spell casting characters and have one at epic level. I have been silenced twice i think but never had deafness cast on me
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robocod
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Post by robocod » Thu Aug 17, 2006 1:47 pm

spool32 wrote:
robocod wrote:
Sathsarrion wrote:auto fail on listen checks, 20% arcane spell failure, thats it
Do you know if the arcane spell failure stacks with other things ... e.g effect of being taunted, etc. ? Probably not something you try everyday.
Just be sure you do the taunt first... :P
*pulls pants down and jiggles dangly bits in your direction*

If that won't put a mage off his spells, I don't know what will :lol:

((A taunt without a single verbal component)) :wink:
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Post by Soshus Eblum » Thu Aug 17, 2006 2:46 pm

Does Amplify help at all for someone that is deaf...or do the deaf have no chance of hearing anything no matter what unless they had Removed Blindness/Deafness or waited it out?

http://nwn.bioware.com/underdark/spells.html#Amplify
Amplify (Back to Top)
The caster or a target gains a +20 bonus to Listen checks.

Caster Level(s): Bard 1
Innate Level: 1
School: Transmutation
Descriptors:
Components: Verbal, Somatic
Range: Touch
Area of Effect/ Target: Single
Duration: 1 round/level
Save: None
Spell Resistance: No
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