Mortzestus wrote:Anyway, the dislike setting is worded deliberately as a guideline rather than a hard rule because it can't cover every possible situation. It works fine when it's just about a PC or a group of PCs beating the crap out of other people but in more complex situations it helps only to some extent. Just bear in mind that the purpose of setting someone to dislike is to make sure that nobody will have an unfair advantage in CvC and that in unusual situations like this one, some OOC warning about what's going to happen can help sometimes.
Setting Hostile - are these considered CvC?
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Sickocrow wrote:Not setting dislike before you attack dis-advantages your opponent greatly, and can be considered meta-gaming to gain advantage. If you engage in CvC combat you will set hostile before you attack, evn if it's only a fraciton of a second before you do.
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The most futile thing in this world is any attempt, perhaps, at exact definition of character. All individuals are a bundle of contradictions -- none more so than the most capable. -Theodore Dreiser, author (1871-1945)
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You're a winner anyway, Moredo!Moredo wrote:Do I win if I quote both?

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The most futile thing in this world is any attempt, perhaps, at exact definition of character. All individuals are a bundle of contradictions -- none more so than the most capable. -Theodore Dreiser, author (1871-1945)
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How does that in any way contradict Mortz's post?KaiRal Windspar wrote:Sickocrow wrote:Not setting dislike before you attack dis-advantages your opponent greatly, and can be considered meta-gaming to gain advantage. If you engage in CvC combat you will set hostile before you attack, evn if it's only a fraciton of a second before you do.

/me wins too!

Ssshh! You are in the presence of a superior being. Do not risk his wrath!
You're just jealous because the little voices talk to me and not to you...
You're just jealous because the little voices talk to me and not to you...
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Ummm... correct me if I am wrong, but isn't this in discussion of CvC combat readiness in Law Enforcement encounters?white-black wrote:How does that in any way contradict Mortz's post?KaiRal Windspar wrote:Sickocrow wrote:Not setting dislike before you attack dis-advantages your opponent greatly, and can be considered meta-gaming to gain advantage. If you engage in CvC combat you will set hostile before you attack, evn if it's only a fraciton of a second before you do.It talks about the specific instance of using it to presage an attack, doesn't say that it can't be used at other times...

You want a non-combat discussion on Dislike, you should check out the Bards forum discussion on using Dislike to manipulate Bardsng, which I think is where that quote of Mortz is from. Which ultimately ended up on the 'Hostile is IC and shuld be used at your own peril' note, iirc.
Last edited by KaiRal Windspar on Sat Jan 14, 2006 2:34 pm, edited 3 times in total.
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The most futile thing in this world is any attempt, perhaps, at exact definition of character. All individuals are a bundle of contradictions -- none more so than the most capable. -Theodore Dreiser, author (1871-1945)
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IMHO: If you're gonna play cops and robbers, it's only fair that you fall down dead if he points his finger-gun at you and goes "bang! bang!"
The Pathos Amendment to the Dralix Agreement -
If I'm planning on making a run for it, I'll let the cop player know well in advance that I'm running to give him/her the opportunity should he/she choose to take me down using an attack (if I don't set hostile myself). If I'm casting an offensive spell such as darkness to cover my escape, which can definitely be considered an attack, hostile will be set before I cast.

"What do you mean your spell didn't work because he was smiling and waving as he ran away??"
The Pathos Amendment to the Dralix Agreement -
If I'm planning on making a run for it, I'll let the cop player know well in advance that I'm running to give him/her the opportunity should he/she choose to take me down using an attack (if I don't set hostile myself). If I'm casting an offensive spell such as darkness to cover my escape, which can definitely be considered an attack, hostile will be set before I cast.

"What do you mean your spell didn't work because he was smiling and waving as he ran away??"
No, it deals with CvC law enforcement encounters, not specifically CvC combat law enforcement encountersKaiRal Windspar wrote:Ummm... correct me if I am wrong, but isn't this in discussion of CvC combat readiness in Law Enforcement encounters?white-black wrote:How does that in any way contradict Mortz's post?KaiRal Windspar wrote:Sickocrow wrote:Not setting dislike before you attack dis-advantages your opponent greatly, and can be considered meta-gaming to gain advantage. If you engage in CvC combat you will set hostile before you attack, evn if it's only a fraciton of a second before you do.It talks about the specific instance of using it to presage an attack, doesn't say that it can't be used at other times...
It is from Ask the Team, dealing with another case where the "rule" was not so easy to apply.You want a non-combat discussion on Dislike, you should check out the Bards forum discussion on using Dislike to manipulate Bardsng, which I think is where that quote of Mortz is from. Which ultimately ended up on the 'Hostile is IC and shuld be used at your own peril' note, iirc.
http://www.avlis.org/viewtopic.php?t=64210
I don't see how it is relevant where it came from, as the logic of it is clearly applicable here.
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Now, see - That's something I will endorse. None of this arbitrary hostile shit.Pathos Street wrote:IMHO: If you're gonna play cops and robbers, it's only fair that you fall down dead if he points his finger-gun at you and goes "bang! bang!"
The Pathos Amendment to the Dralix Agreement -
If I'm planning on making a run for it, I'll let the cop player know well in advance that I'm running to give him/her the opportunity should he/she choose to take me down using an attack (if I don't set hostile myself). If I'm casting an offensive spell such as darkness to cover my escape, which can definitely be considered an attack, hostile will be set before I cast.
~ Yantri
The most futile thing in this world is any attempt, perhaps, at exact definition of character. All individuals are a bundle of contradictions -- none more so than the most capable. -Theodore Dreiser, author (1871-1945)
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Umm, I play a law enforcer. If I log onto a server, and I see someone there that is on the wanted list for anything more than questioning, I will set to dislike. If I see someone breaking the law, I will set to dislike. If I get caught breaking the law, and don't want to pay the fine, and don't plan on playing nice, I will set to dislike. It's an IC thing. If your character doesn't like them (as in if things go south, I am going to put a hurt on you, or at least try) set them to dislike. If you are going to play nice, and pay the fine and/or take the punishment, don't set to dislike. Pretty easy, huh?
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Kai'Ral Accords:
I will not set dislike when interacting with Law Enforcers or Crimnals, as I have no intention of any interaction having to do with Law Enforcement to ever turn to violence.
I expect anyone that does set me to dislike to accept OOC and IC responsibility if Summons, Companions or Dominated creatures I control at the time default to AI scripting and attack them and not seize the opportunity to levy a fine for assault.
I expect anyone that sets me to Hostile to accept IC and OOC actions that lead to any Attacks of Opportunity from Spellcasting, walking through my 'threatened area' or other AI triggered responses and shall also not be held against me in an IC or OOC fashion.
I will not set dislike when interacting with Law Enforcers or Crimnals, as I have no intention of any interaction having to do with Law Enforcement to ever turn to violence.
I expect anyone that does set me to dislike to accept OOC and IC responsibility if Summons, Companions or Dominated creatures I control at the time default to AI scripting and attack them and not seize the opportunity to levy a fine for assault.
I expect anyone that sets me to Hostile to accept IC and OOC actions that lead to any Attacks of Opportunity from Spellcasting, walking through my 'threatened area' or other AI triggered responses and shall also not be held against me in an IC or OOC fashion.
~ Yantri
The most futile thing in this world is any attempt, perhaps, at exact definition of character. All individuals are a bundle of contradictions -- none more so than the most capable. -Theodore Dreiser, author (1871-1945)
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The most futile thing in this world is any attempt, perhaps, at exact definition of character. All individuals are a bundle of contradictions -- none more so than the most capable. -Theodore Dreiser, author (1871-1945)
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I don't do much CvC, and none of my PCs are law enforcers or law breakers, but the 'setting to dislike before arrest idea' does sound like a good solution for a problem I've heard many time on these boards.
We've all seen plenty of US TV. Can you imagine these guys walking up to a criminal, saying 'Stop in the name of the law', and THEN getting out their gun? Hell no, you point the gun at the guys head first, then ask him to stop.
So, how about this. A law enforcer sees a suspected criminal and drops them a quick tell: I'm setting you to dislike. If You can convince Me, IC, that you're innocent, I will let you go. If you come quietly you will not be hurt. If you try to run for it I shall use whatever means necessary.
Then Mr Law enforcer sets the guy to dislike and gets down to RPing the arrest. Seems like a fairly straightforward way of dealing with the whole 'cops and robbers' thing.
(PS I woke up thinking about this topic this morning so I didn't read back through the whole thread again. If someone already went through all this, apologies)
We've all seen plenty of US TV. Can you imagine these guys walking up to a criminal, saying 'Stop in the name of the law', and THEN getting out their gun? Hell no, you point the gun at the guys head first, then ask him to stop.
So, how about this. A law enforcer sees a suspected criminal and drops them a quick tell: I'm setting you to dislike. If You can convince Me, IC, that you're innocent, I will let you go. If you come quietly you will not be hurt. If you try to run for it I shall use whatever means necessary.
Then Mr Law enforcer sets the guy to dislike and gets down to RPing the arrest. Seems like a fairly straightforward way of dealing with the whole 'cops and robbers' thing.
(PS I woke up thinking about this topic this morning so I didn't read back through the whole thread again. If someone already went through all this, apologies)
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No, robocop would do it like this:Tangleroot wrote:How Robocop would do it:
*sets dislike*
"Come quietly, or there will be... trouble."
*arrests the criminal*
If it works for Robocop...?
Whirrrr - buzzzt - Click *sets dislike*
Come quietly, or there will be...
*BANG*
...trouble.
*Criminal drops to the ground bleeding*
Thank you, Citizen.
Whirrrr - buzzzt - Click *gun placed back into holster in leg*
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