Player Resource Consortium
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- szabot
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Player Resource Consortium
Anyone played with this? I just installed it yesterday and played around in some of the bioware mods with it. Tons of player races and even more prestige classes, as well as a few new base classes. I spent hours last night just creating new types of characters. I was playing a freakin' lich in HotU! Hah! Awesome.
http://nwnprc.netgamers.co.uk/
http://nwnprc.netgamers.co.uk/
CoEMF

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- szabot
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I'm not recommending it for Avlis or anything like that. It might not be put together with any sort of balance in mind at all. I have no idea. But it's fun to play around with in single player. I was just playing with a true necromancer - I had like half a dozen undead following me around! I also tried out a minotaur frenzier (or something like that - a barbarian PrC) - his rage can cause allies around him to rage, too! Heh.Wyrmwing wrote:I think this was discussed before.. wasn't it horribly unbalanced?
CoEMF

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- Sindol
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They have some pretty good ideas, and I've looked at most of them at one point or the other after a discussion about the PRC packs came up on copap.org. The sad truth is that most of their classes are too unbalanced to implement in our CoPaP PW settings. Not to mention that it would take an assload of coding and hak editing to ever get their custom content running alongside our own stuff without conflicts.
That aside, their work was a good example to draw from, and also inspired me in my own work on the custom PrCs for Catara (now live in CoPaP haks too).
That aside, their work was a good example to draw from, and also inspired me in my own work on the custom PrCs for Catara (now live in CoPaP haks too).
So much fun,
yet so little time to enjoy it.
- Sindol
yet so little time to enjoy it.
- Sindol
- Sindol
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There's really only two things that will potentially mess up your custom content for Avlis:
1. Overwriting any Avlis/CoPaP custom content (haks and tlk file included)
2. Putting things in your override folder.
Steer clear of those and you should be fine.
1. Overwriting any Avlis/CoPaP custom content (haks and tlk file included)
2. Putting things in your override folder.
Steer clear of those and you should be fine.
So much fun,
yet so little time to enjoy it.
- Sindol
yet so little time to enjoy it.
- Sindol
- Pathos Street
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A lot of the PRC prestige classes are straight out of PnP. Those classes, if implemented as per PnP rules, aren't any more unbalancing than prestige classes that give you HiPS or sneak damage at full fighter BAB progression.
That being said, most of the classes they chose to implement are the really powerful ones statistically, and they left out some of the subtler classes that would be more fun for RP (hello? loremaster?). And also, some of them are a completely mucked up from the PnP. For example: In PnP, an eldritch knight gets a bonus fighter feat at 1st level. In the PRC they get one EVERY level.
That being said, most of the classes they chose to implement are the really powerful ones statistically, and they left out some of the subtler classes that would be more fun for RP (hello? loremaster?). And also, some of them are a completely mucked up from the PnP. For example: In PnP, an eldritch knight gets a bonus fighter feat at 1st level. In the PRC they get one EVERY level.
