Katroine wrote:Grief.
Let’s talk about grief for a moment.
What is grief?
n.
1. Deep mental anguish, as that arising from bereavement.
2. A source of deep mental anguish.
3. Annoyance or frustration: His bad directions caused me grief.
4. Trouble or difficulty: the griefs of trying to meet a deadline.
5. Archaic. A grievance.
Pretty intense stuff. Deep mental anguish. Bereavement.
My grandfather passing caused me deep mental anguish. I felt grief. I grieved.
That’s completely rational.
Now let’s put this into perspective in the context of Avlis.
Lately, I’ve heard of a lot of accusations of griefing. Now, I am not saying they are all directed at me since I play a pretty decent, level headed kind of gal, but I know they have been made in the past.
Let’s be all hypothetical a moment here.
Let’s say you are walking down the road and you see some guy. You don’t like him because he is wearing hot pink. You call him a sissy, because that’s what your character would do. Pinky turns and kills you without flinching. You slowly bleed to death and think about the horrible task of completing your death quest, running back to your body doing the naked dash of shame, and praying no one loots you. You are stewing inside, because someone had the audacity to kill your character for just doing what your character does. They should be punished. But how?
They griefed me. My character was bullied by a higher level and they death planed me and left. I have been griefed and I want retribution!
*sends formal complaint to the team*
Now then, anyone can see this is silly, right? I think so, but I’ve seen it often. Can words alone initiate an attack? Yes. Yes, they can. Should you accept that your words can incite someone to attack? Yes. Yes, you should.
Now then, let’s say you are out and you run into a private Ebony meeting. They ask you to leave so they can finish their business. You, instead pester them asking inane questions about why you should have to leave, what they are doing, and why can’t you stay, ad nauseam. One of the members turns you to stone and they continue on. You are stone, you are pissed, and you really need to itch your nose.
*sends formal complaint to the team*
Now again, we can see this is silly. It’s all IC and it’s hardly catastrophic. You will be flesh again and all will be right. Should you accept that your actions could cause someone to attack you? Yes. Yes, you should.
(Using Ebony as an example of a dark and spooky group. I know that no one in Ebony would ever turn anyone into stone.)
Now then, you are out collecting flowers in the wildlands. You are a happy go lucky flower picker and nothing gets to you. You run into two PCs. They stop you and start bothering you by talking derogatory and saying horrid things. You ask them to leave you alone. They kill you instantly and send you nasty tells about what they are doing to your body and when you muster enough courage to go back to your body, it’s drylooted and they are still there and kill you again and then raise you before you can log off feeling completely awful about your night.
*sends formal complaint to the team*
Now, this is a little clearer to me. They would not leave you alone and killed you. Still not griefing. Drylooting you, still legal in the sense of the rules. Sending derogatory and horrid things to you and sending you tells about it then killing you and camping your body and raising you. Well, I am not on the team but I bet that’s a legitimate complaint.
Getting killed for mouthing off does not equal grief. Getting knocked to bleeding for your actions IC does not equal grief. Someone taking all the cotton before you does not equal grief. Someone running ahead of you in a dungeon and killing all the spawns does not equal grief.
What ever happened to taking things IC?
When things don’t go your way for whatever IC thing you did, don’t look for loopholes to get someone in trouble OOCly, find them IC and make some trouble. Seems these days everyone is too quick to pull the grief card to get out of accountability.
I’ve been killed probably a hundred times on Avlis. I’ve been killed by PCs countless times. I’ve never felt the need to file a grief complaint and if I ever do, I will be damned sure it was a clear case of grief, not IC actions leading to an IC response.
The line should not be that fine between what is and what is not grief.
This is not directed at any one person or incident, nor is it more than my own personal opinion. I felt an urge to rant and well, I ranted. It just seems to be the trend lately and it is making it hard to be IC at times, worrying about how someone is going to react and whether or not it will put you in hot water.
You call my character a whore, she will likely knock you on your ass. To think I would get added to some griefer watchlist for doing so troubles me.
/me turns off rant mode
Yeah, this about sums it up pretty well.
When you think about griefing, think about MMORPG's. The point of the griefing rules is to crack down hard on l33t do0dz and to make sure they never get a foothold here. The griefing rules are NOT designed to give people an outlet to vent their frustration to the team at being killed by another player. Killing is legal ICly. Dry looting is legal ICly. The consequences of that are all IC and are not directed by the Team, but by the players. Notice that all of the laws in game are player-made laws and they are not enforced by the Team.
This thread also helps:
viewtopic.php?p=124019#124019