What overrides do you have?

Moderator: Event DM

Post Reply
User avatar
Zebranky
Scholar of Fools
Posts: 338
Joined: Sun Jul 04, 2004 5:40 am
Location: MA, USA (GMT -5)

What overrides do you have?

Post by Zebranky » Sat Aug 27, 2005 3:30 am

Topic pretty much says it all. Links and descriptions are good, if possible.

Code: Select all

<Zebranky> (Also, that would piss SO many people off. ;)
<Nob> That's why it's such a great idea, Zeb.
User avatar
Soshus Eblum
Sage
Posts: 1868
Joined: Fri Mar 14, 2003 6:54 pm
Location: -5 GMT wish Norway +2 GMT

Post by Soshus Eblum » Sat Aug 27, 2005 3:32 am

I had a girlfriend that had more than one but my wife burt all of the pictures.
God give you the grace to purge this place
And peace all around may be your fortune

Oh oh children of the land
Love is still the answer, take my hand
The vision fades, a voice I hear
"Listen to the madman!"
Earth = Rock

Min Våte Drøm
User avatar
Final Shinryuu
Sage
Posts: 2060
Joined: Thu Jun 24, 2004 3:20 am
Location: http://hades.mercuric.net/

Post by Final Shinryuu » Sat Aug 27, 2005 4:04 am

Cave/Ruin Roof Override: http://nwvault.ign.com/View.php?view=Ha ... il&id=2238

Adds a cavern ceiling to cave areas. AMAZING, a must have! I've been using it forever.

Realistic Hands:
http://nwvault.ign.com/View.php?view=Mo ... ail&id=124
Have fingers!
User avatar
Penumbra
Sage
Posts: 1694
Joined: Sat Jun 14, 2003 10:51 pm
Location: Lurking in the shadows (GMT -6)

Post by Penumbra » Sat Aug 27, 2005 5:20 am

Final Shinryuu wrote:Realistic Hands:
http://nwvault.ign.com/View.php?view=Mo ... ail&id=124
Have fingers!
Yeah, I've got this one. Now it looks like everyone has flippers.
CPU: I think it would be great for Janus to teach a class at the Academy of Mortal Magic:
"er... I'm Janus, yer substitute teacher. Were gonna talk bout thet bastard Andrinor taday...."
User avatar
primaldreams
Whiney Peasant
Posts: 12
Joined: Fri Sep 10, 2004 2:31 am
Location: The remnants of a swamp in Ohio (GMT -5)
Contact:

Post by primaldreams » Sat Aug 27, 2005 5:25 am

User avatar
Katroine
Team Member; Retired with Honors
Posts: 8171
Joined: Thu Feb 14, 2002 3:55 am
Timezone: Mountain
Location: Remote Bunker

Post by Katroine » Sat Aug 27, 2005 5:33 am

I don't have links offhand for them but I think they are on the boards somewhere if you do a search.

Hands override.
Cave roof override.
Color override.
Bow strings override.
Stealth attack crash override.

Seems like another too. I will look later.
It's chaos, be kind.
User avatar
Gorgon
Father of Avlis EE
Posts: 6637
Joined: Fri Oct 17, 2003 10:14 pm
Timezone: PST -8
Location: Vancouver, BC, Canada

Post by Gorgon » Sat Aug 27, 2005 5:54 am

Final Shinryuu wrote: Realistic Hands:
http://nwvault.ign.com/View.php?view=Mo ... ail&id=124
Have fingers!
http://nwvault.ign.com/View.php?view=mo ... ail&id=311

Newer version of the hands gets rid of the messed up colors with ultravision and other lighting stuff. *points to his avatar pic* "Hands!"

I also use the old walk animations from pre-HotU here:
http://nwvault.ign.com/View.php?view=ha ... ail&id=251
*per the instructions, don't use a_ba_casts.mdl since it makes Whirlwind Attack animation not show up.

Also the color fix for some of the really fugly colors in the palette. Total black still has some details instead of just super black, light grey actually looks close to light grey and the greens/reds are much deeper.
http://nwvault.ign.com/View.php?view=ha ... il&id=3207
"God not only plays dice, he throws them in the corner where you can't see them."
-- Stephen William Hawking (1942-2018) --


Sprucing up ye olde NWN | NWN:EE Wiki | ~Avlis Theme Song~
User avatar
Marleh
Demigod of Posts
Posts: 8650
Joined: Mon Jun 07, 2004 5:34 pm
Location: GMT -8

Post by Marleh » Sat Aug 27, 2005 9:03 am

The only problem I have with putting in the color override is wondering if other players who dont have it think my color sense is wacked.

*points up* I have similar to what others have said. Hands, bowstring - which really adds depth, cave roof, pre-HoTU walk animations.
Dame Moira Celyn (Windspar) Callindraes - Just a little bit...
User avatar
Nighthawk4
Assist DM
Assist DM
Posts: 25898
Joined: Fri Feb 07, 2003 8:32 pm
Timezone: GMT
DM Avatar: DruEl
Location: The Home of the Bard of Avon
Contact:

Post by Nighthawk4 » Sat Aug 27, 2005 9:19 am

Hands and pre-HotU walk, plus one for more realistic unarmed combat animations - can't remember where the latter came from, but it was posted on these Boards some time ago. :wink:

I think I did try the cave roof one, but I can't remember if I still have that installed. I will take a look next time I am online and in a cave. :lol:
Life is never as bad as you think it is, although that doesn't help at the time.
Orleron wrote:I think it's a fun idea if you can idiot-proof it. Problem is God always builds a better idiot. :P
Snow
Team Member; Retired with Honors
Posts: 5819
Joined: Sun Jul 11, 2004 2:27 am

Post by Snow » Sat Aug 27, 2005 11:46 am

Hands and bowstrings only. Tried using the old animations but they were too weird looking for me. Haven't crashed due to an attack from stealth yet so I'll keep the new ones for now :)
Aerill
Elder Sage
Posts: 3849
Joined: Mon Feb 09, 2004 3:22 am
Location: Riga, Latvia (GMT +2)

Post by Aerill » Sat Aug 27, 2005 11:57 am

Marleh wrote:The only problem I have with putting in the color override is wondering if other players who dont have it think my color sense is wacked.

*points up* I have similar to what others have said. Hands, bowstring - which really adds depth, cave roof, pre-HoTU walk animations.
Exactly. I use the standard colors for the same reason, plus I found that some of the new ones are too weird as well. Like it makes Aerill's hair a bit blueish instead of normal black. :P

Can't stand the old animations so I only use part of them. Seems to have eliminated the stealth crash problem, but doesn't look as ugly for all characters either.

Using hands, bowstrings, and cave roof override.
User avatar
Zebranky
Scholar of Fools
Posts: 338
Joined: Sun Jul 04, 2004 5:40 am
Location: MA, USA (GMT -5)

Post by Zebranky » Sat Aug 27, 2005 5:39 pm

Ah, I figured it had been done before.

viewtopic.php?t=40719

Still, that's a fairly old thread. Keep the answers coming.

Code: Select all

<Zebranky> (Also, that would piss SO many people off. ;)
<Nob> That's why it's such a great idea, Zeb.
User avatar
Marleh
Demigod of Posts
Posts: 8650
Joined: Mon Jun 07, 2004 5:34 pm
Location: GMT -8

Post by Marleh » Sat Aug 27, 2005 7:15 pm

Aerill wrote:Exactly. I use the standard colors for the same reason, plus I found that some of the new ones are too weird as well. Like it makes Aerill's hair a bit blueish instead of normal black. :P
Strange, Aerill's hair always seems to have a tinge of blue. Can't remember putting in that override though, and tourquise is still tourquise. :?
Dame Moira Celyn (Windspar) Callindraes - Just a little bit...
User avatar
pincushionman
Apprentice Scholar
Posts: 979
Joined: Thu Mar 17, 2005 3:59 pm
Location: Big, flat Kansas (GMT-6)
Contact:

Post by pincushionman » Sat Aug 27, 2005 8:22 pm

bowstrings, hands, cave roofs...and of course the most important of all:

* points to sig* THE LIZARD SHIELD OVERRIDE!

So if you see one of my tavern posts and see "a tall Shaahesk with a large sword and an even larger shield..." and think "he's on crack," all it means is you need this file.
Suuhoroh . Shaahesk fighter . Journeyman armorwright, Avlis Arms and Armor Association . Corporal, M'Chek Army Blackhawk Company
Cookie (Amakiir) . Kobold chef extrordinaire - he thinks

lizard shields viewtopic.php?t=53138
timezone calc http://www.worldtimeserver.com/time_converter.aspx
AAAA recruitment viewtopic.php?t=62035
User avatar
Fuzz
Elder Sage
Posts: 4648
Joined: Fri Jul 04, 2003 4:36 am
Location: Kayvareh
Contact:

Post by Fuzz » Sat Aug 27, 2005 9:27 pm

Hand override sucks for monk.

I just use the Alternate Combat Animations one and the pre-HotU animation crash fixing thing.
<Sili> I've seen septic tanks with less shit in them than Fuzz.

<Ronnin> damm not even a kiss??
<Chasmania> Kiss Fuzz? I'd rather fellate a goat.

<Chasmania> there are many roads to Rome..they just picked a shit filled alley full of scabby hookers and bums.


The shape of things to come...
Post Reply