Vampiric Regeneration

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Dirk Cutlass
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Vampiric Regeneration

Post by Dirk Cutlass » Tue Apr 12, 2005 10:21 am

I've never really tried this before. I just tried now, with some Arrows of the Vampire, which claim to have +2 vampiric regernation. I had assumed that this meant that for each arrow hit, I would get 2 HP back.

I did get some HP back, but not every hit. In fact in my short test I only got 2 lots (4 HP) back out of about 10 shots or so.

Does anyone have any experience with this (either on arrows, or on weapons). How does it work?

Thanks in advance.

(Note: I have a sneaking suspicion that it might behave differently on single-player and multiple player .. not sure :? )
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Post by Alphonse » Tue Apr 12, 2005 10:22 am

from what i can see it seems to give HP once per round
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Post by Gairus » Tue Apr 12, 2005 10:28 am

my observation (not that i've touched nasty vampiric regen stuff *cough*) is that it seems to have a hidden onhit: percentage - because sometimes it works many times in a row and sometimes not for several rounds.
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Post by Talwin Hawkins » Tue Apr 12, 2005 10:28 am

sounds about right and its also up to +2 i think. I had a sword that gave +3 vamp regen and it didnt always give me 3.
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Post by Alphonse » Tue Apr 12, 2005 10:30 am

the arrows are defiinately 2 every time it succeeds
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Post by Dirk Cutlass » Tue Apr 12, 2005 10:34 am

Talwin Hawkins wrote:sounds about right and its also up to +2 i think. I had a sword that gave +3 vamp regen and it didnt always give me 3.
Maybe it depends on the damage you do ? For example, you hit with a sword with +3 vampiric regeneration, but only do 2 points damage, so you only get 2 HP back? Is it likely that you were only doing 2 points damage?
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Post by Talwin Hawkins » Tue Apr 12, 2005 11:10 am

LOL! no it wasnt you bastard! I can sneak in the 70s. and i got between 1-3 back *shrugs*
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Post by TheElvenKing » Tue Apr 12, 2005 11:50 am

Talwin Hawkins wrote:sounds about right and its also up to +2 i think. I had a sword that gave +3 vamp regen and it didnt always give me 3.
Don't forget, if you are using a blade with Vampiric Regeneration in your offhand you won't notice the 3 hit points nearly as often for a few reasons. The first and most obvious is that you will only have one or two offhand attacks in a round, and the second is that the offhand is the last attack rolls you will make in a round - main hand attacks always cue up first. So if you have a PC that can land sneaks of 60+ damage, there's a good chance you don't even get to land an offhand attack before whatever you're facing goes down.

Also, don't forget your PC needs to be injured before Vamp Regen kicks in; if you're at full health it obviously won't do a thing. I once used a weapon with +3 Vamp Regen and it worked great... even better when stacked with a few Regen items. :wink:
Last edited by TheElvenKing on Tue Apr 12, 2005 4:54 pm, edited 1 time in total.
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Post by Beary666 » Tue Apr 12, 2005 3:15 pm

If your weapons is Vamp regen +3, you always get +3. The only time you won't get the +3 is when you are less than 3 hp from max hp
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Post by dougnoel » Tue Apr 12, 2005 4:32 pm

TheElvenKing wrote:I once used a weapon with +3 Regen and it worked great... even better when stacked with a few Regen items. :wink:
Here's a tangent...what kind of regen items are out there? Someone mentioned a +1 light crossbow that regens. What else do people have that offers regen (as opposed to vampiric regen)?
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Post by Talwin Hawkins » Tue Apr 12, 2005 4:33 pm

Ah my bad. i meant +3 vamp regen :P
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Post by TheElvenKing » Tue Apr 12, 2005 5:03 pm

Talwin Hawkins wrote:Ah my bad. i meant +3 vamp regen
Heh, so did I. I just failed to add that to my last example, it's been fixed now. :P
dougnoel wrote:Here's a tangent...what kind of regen items are out there? Someone mentioned a +1 light crossbow that regens. What else do people have that offers regen (as opposed to vampiric regen)?
AFAIK there aren't many weapons that have normal regen other than that crossbow, vampiric regen is much more prevalent on weapons. However, there are various rings and amulets with regen on them, as well as some custom armours and robes with it added as a property - I can think of a couple offworld items, as well as a couple in the Avlis palette.
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Post by Malathyre » Tue Apr 12, 2005 5:30 pm

dougnoel wrote:Here's a tangent...what kind of regen items are out there? Someone mentioned a +1 light crossbow that regens. What else do people have that offers regen (as opposed to vampiric regen)?
My character has druidic platemail, of all things, with regeneration.

*sighs* Regeneration, it has. Pants on the other hand... :P
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Post by Alphonse » Tue Apr 12, 2005 5:41 pm

dougnoel wrote:Here's a tangent...what kind of regen items are out there? Someone mentioned a +1 light crossbow that regens. What else do people have that offers regen (as opposed to vampiric regen)?
its actually +4 light crossbow with +1 regen 8)
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Post by Arond » Tue Apr 12, 2005 6:39 pm

*sighs* Regeneration, it has. Pants on the other hand... :P
Sounds like a case of working as designed :wink:
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Post by Midknight » Wed Apr 13, 2005 2:22 am

I have a scythe called the Harpinger's Tool, +2 scythe, +3 vamp. regen. I also have a Scimitar of Fury, +1 vamp. regen.

I can attest you do not get the regen every shot... At first I thought this was simply gaining the HP once per round... but it seems more of a lag issue now, as I sometimes get it and sometimes don't with AoO's. I believe it may be somehow related to the latency of the server, or somesuch...
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Post by Chemical-Burn » Wed Apr 13, 2005 7:17 am

I have a staff that has vamp regen +1 and i dont ever seem to get healed on a sneak attack. Only once im locked in battle do i ever get a chance to heal from it. Maybe its just random luck, but has anyone gotted healed from it on a sneak?
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Post by Dirk Cutlass » Wed Apr 13, 2005 8:17 am

Midknight wrote:I have a scythe called the Harpinger's Tool, +2 scythe, +3 vamp. regen. I also have a Scimitar of Fury, +1 vamp. regen.

I can attest you do not get the regen every shot... At first I thought this was simply gaining the HP once per round... but it seems more of a lag issue now, as I sometimes get it and sometimes don't with AoO's. I believe it may be somehow related to the latency of the server, or somesuch...
Hmm, interesting.. which is why I posted before that I thought it wa different between Single Player and Multi-Player. You think maybe it uses a heartbeat or something (well known not to work reliably on multi-player). I'll try it on a single-player mod and see if it is more "reliable".
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Post by loki70 » Wed Apr 13, 2005 8:27 am

SP is way more reliable. Enserric the Longsword and the neck-knife can keep someone with 6 attacks a round and a good AB at full hp almost constantly. It must be a difference in the way the weapon registers a round and the Avlis clocks (different time scales).
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Post by Midknight » Thu Apr 14, 2005 3:43 am

Chemical-Burn wrote:I have a staff that has vamp regen +1 and i dont ever seem to get healed on a sneak attack. Only once im locked in battle do i ever get a chance to heal from it. Maybe its just random luck, but has anyone gotted healed from it on a sneak?
Yes, I've had it register on sneaks... for me it's usually the first attack of each round where I gain the hp... in high lag situtations the rate decreases.
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Post by Lauriel Senansha » Mon Aug 15, 2005 5:21 pm

So, how *does* it work nowadays ?

As I am hoping it will keep me alive I'd love to know when one gets hit points from it.

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Post by Dirk Cutlass » Tue Aug 16, 2005 8:13 am

Lauriel Senansha wrote:So, how *does* it work nowadays ?

As I am hoping it will keep me alive I'd love to know when one gets hit points from it.

Lauriel
When you hit something you get some HP back. The problem is that I think it must use a heartbeat script or something to do this, which do not work well on multi-player game (the "beat" seams to get lost or mis-timed). The result is that rather than get X HP back every hit you get X HP back only occasionally (probably depends on lag to some extent). There is no easy solution.

So, it does work, just not as good as in single-player game.
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