Moderator: Event DM
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WrathOG777
- Master Sage
- Posts: 5325
- Joined: Fri Mar 07, 2003 4:17 pm
- Location: Abyss (GMT 2200-0500)
Post
by WrathOG777 » Wed Jan 12, 2005 6:16 pm
I currently log my chat. But now I have found a need to log my combat window for testing.
Is there a way to log the combat window text to file? Can I get a timestamp on that too, or at least a round stamp?
I am looking for something sort of like...
Code: Select all
A Attack
A Attack
B Attack
A Damage
A Damage
B Damage
--Round--
A Begin casting
B Attack
B Damage
A concentration check
A casts
--Round--
A Attack
etc
That is my opinion, not nessasarily anyone else's opinon, might just be, but that would be a coincodence, and damnit, sometimes the crap I write is not even my opinion either.
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Sunscream
- Master Sage
- Posts: 5117
- Joined: Sat Jan 04, 2003 3:05 am
- Timezone: GMT-4
- Location: Montreal
Post
by Sunscream » Wed Jan 12, 2005 8:18 pm
I don't know about logging the other window, but if you right click your chat window a radial will show up and you should be able to have the combat info show up in the chat window. I think that would work.
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Reinstag
- Sage
- Posts: 2841
- Joined: Thu Sep 12, 2002 12:09 am
- Location: Somewhere between here and there
Post
by Reinstag » Thu Jan 13, 2005 12:49 am
Somehow I have my system set to log chat and combat at the same time in the same file.
When I get home, I'll see about finding the line in my .ini that does this.
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GG26
- Scholar of Fools
- Posts: 327
- Joined: Sun Jun 13, 2004 7:59 pm
- Location: I quit. It's been fun guys.
Post
by GG26 » Thu Jan 13, 2005 2:20 am
if you use linux nwlogger will do a stellar job of this with color coding and html files
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Drysh
- Apprentice Scholar
- Posts: 607
- Joined: Mon Jun 28, 2004 3:34 pm
- Timezone: GMT -3
- Location: Brazil
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Contact:
Post
by Drysh » Thu Jan 13, 2005 3:06 am
- Open the nwnclient.ini
- In the beggining there should be the tittle [Game Options]. Below it there should be a line like this:
ClientEntireChatWindowLogging=0
- Change to:
ClientEntireChatWindowLogging=1
- If the line doesn't exist add it below [Game Options]
I don't recomend using it with a log parser (unless, of course, you adapt it to ignore the extra information). And the log can get huge very quickly.
Cheers.
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Salas
- Prince of Bloated Discourse
- Posts: 196
- Joined: Fri Dec 03, 2004 2:09 pm
- Location: *attempting to turn into a lampshade*
Post
by Salas » Sun Jan 23, 2005 3:04 am
Drysh wrote:- Open the nwnclient.ini
I'm stuck :\
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Snow
- Team Member; Retired with Honors
- Posts: 5819
- Joined: Sun Jul 11, 2004 2:27 am
Post
by Snow » Sun Jan 23, 2005 3:45 am
There's a file in your NWN directory called nwnplayer.ini
If you open it it's a text file, just follow the rest of the instructions after that
