
Nothing changes, folks. I'm still gonna be down in the trenches, kicking it with the DM client. I'm still gonna be on the Wilderness, hassling whoever dares enter that unforgiving stretch of land. And I'll be continuing my love affair with gnomes... those poor, underrated gnomes... play that gnomish music, white boy...
Thanks for all of the nice sentiment. But a DM is only as good as his players - it's you guys that perform the actions that I respond to, you guys who actually write the stories.
I actually have to apologize for something. When I finished my last long plot I asked what people wanted, and most of you said you wanted short adventures that could be finished in a single session. I said OK, I'd concentrate on doing that for a few months.
I lied. I didn't mean to lie, folks, honest. It's just that all this stuff started happening... I started playing with the palette, I started sponsoring a few guilds, I started working on some other behind-the-scenes stuff... and before you know it three months blew by. And this idea crept up on me, something that's already happening because I couldn't resist.
We've got a ton of new DMs now who are handing out cookies and running one-shot adventures. What can I say? I'm just not that kinda DM - I can do that stuff, but I favor the big stories. I like it when we crash the Wilderness because 40 people have logged on for the climax of an event and we're all in the same area.
Big stories are coming. Not just from me - if you could see what I see behind the curtain, you'd wet your pants. You may not think you're going to be involved in these big stories, but you are wrong, because THEY will involve YOU.
Game on.