Turning on the fadeout in the tileset

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GunnJ
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Turning on the fadeout in the tileset

Post by GunnJ » Tue Jan 04, 2011 11:52 pm

The tileset I am trying to use has an overabundance of bushes and branches and leaves right where I am trying to work on something. When I check my work in the mod, all the branchy leaves fade out so I can finally see what it is I am trying to work on, but bouncing back and forth between the two would be a massive time drain.

So is there a button or checkmark or anything that I can do in the toolset to turn on the fadeout? Please say yes?

Thanks
“People speak of hope as if it is this delicate, ephemeral thing made of whispers and spider's webs. It's not. Hope has dirt on her face, blood on her knuckles, the grit of cobblestones in her hair, and just spat out a tooth as she rises for another go.”
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Grunt
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Re: Turning on the fadeout in the tileset

Post by Grunt » Wed Jan 05, 2011 12:06 am

Environment > Fade Geometry > Always :)

Thaylis Beign: Morgan, did you cast recitation?
Morgan Thornheart: Yes
Thaylis Beign: *nods*
Morgan Thornheart: Aarilax blesses you all. Now get the fuck out of here.
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GunnJ
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Re: Turning on the fadeout in the tileset

Post by GunnJ » Wed Jan 05, 2011 12:38 am

:jump:
“People speak of hope as if it is this delicate, ephemeral thing made of whispers and spider's webs. It's not. Hope has dirt on her face, blood on her knuckles, the grit of cobblestones in her hair, and just spat out a tooth as she rises for another go.”
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