In-Character Time Change Imminent
Moderator: Event DM
- spool32
- Team Member; Retired with Honors
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In-Character Time Change Imminent
For many years, Avlis has been operating on a 15:1 time ratio between ingame time and the time on your clock, meaning that for every 4 minutes that passes in the real world, an hour goes by on Avlis. We've all experienced this, with days passing by in character while you enjoy a conversation with friends (or enemies...). While it offered us some advantages in terms of mechanics, the Team has decided that the RP challenges such a fast clock presents have gotten too immersion-breaking to let them continue.
In an hour or so, Madkat will be rebooting all the modules and when they come back, the in-character / RL time ratio will drop from 15:1 to 3:1. This means time in the game will pass much, much more slowly. Instead of taking 4 RL minutes for an hour to pass ingame, it will now take 20.
The world will get a lot of RP benefit from this. Humans will age more slowly, removing the RP issue of years passing by like the wind. Seasons (now lasting one full RL month each) will become things we can use as RP devices both between players and as a Team. Roleplaying that a plot has lasted for a dozen IC years, or explaining where your character went for years while you took a month off, will no longer be necessary. Night and day will be environmental conditions that don't change while you go get coffee.
I'm sure you're all thinking "what about rest times, spell durations, etc?!?". The changes we've made will not affect the real-life duration of any game mechanic whatsoever. For example, before the change, you could only rest once every 16 RL minutes, or every 4 IC hours. Now, you will still be able to rest every 16 RL minutes, but this will translate to only about 45min in the game. Other RL-to-IC time relationships will similarly change, with the overall goal of not changing the duration in real life, while changing the amount of IC time that passes by during that RL duration.
I want to thank MadKat for implementing these changes for us, the DM staff for talking through all the possible wrinkles before we set out to do it, Hamlet's patience digging through and fixing conversations on every boat captain and barman in the game, and Nob and PsiOmega for their efforts to fix boat scripts, inn room timers, spell durations, and various other little things that all depend on the IC clock. Also, a big thanks to the QA team for their efforts... if you ever want to get an advance look at new development and contribute to the world in an easy convenient way, QA is the place to do it!
Thanks again, and I hope everyone likes the change.
-spool32
Head DM
In an hour or so, Madkat will be rebooting all the modules and when they come back, the in-character / RL time ratio will drop from 15:1 to 3:1. This means time in the game will pass much, much more slowly. Instead of taking 4 RL minutes for an hour to pass ingame, it will now take 20.
The world will get a lot of RP benefit from this. Humans will age more slowly, removing the RP issue of years passing by like the wind. Seasons (now lasting one full RL month each) will become things we can use as RP devices both between players and as a Team. Roleplaying that a plot has lasted for a dozen IC years, or explaining where your character went for years while you took a month off, will no longer be necessary. Night and day will be environmental conditions that don't change while you go get coffee.
I'm sure you're all thinking "what about rest times, spell durations, etc?!?". The changes we've made will not affect the real-life duration of any game mechanic whatsoever. For example, before the change, you could only rest once every 16 RL minutes, or every 4 IC hours. Now, you will still be able to rest every 16 RL minutes, but this will translate to only about 45min in the game. Other RL-to-IC time relationships will similarly change, with the overall goal of not changing the duration in real life, while changing the amount of IC time that passes by during that RL duration.
I want to thank MadKat for implementing these changes for us, the DM staff for talking through all the possible wrinkles before we set out to do it, Hamlet's patience digging through and fixing conversations on every boat captain and barman in the game, and Nob and PsiOmega for their efforts to fix boat scripts, inn room timers, spell durations, and various other little things that all depend on the IC clock. Also, a big thanks to the QA team for their efforts... if you ever want to get an advance look at new development and contribute to the world in an easy convenient way, QA is the place to do it!
Thanks again, and I hope everyone likes the change.
-spool32
Head DM
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Re: In-Character Time Change Imminent
Can I just say how awesome this is? I can. Thanks! 

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- Apprentice Scholar
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Re: In-Character Time Change Imminent
And here I was thinking you guys were instituting Daylight Savings Time into the Avlis time frame. 
Three cheers for our builders and coders!

Three cheers for our builders and coders!
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Re: In-Character Time Change Imminent
Thank you to all involved for making something this cool happen!
Bravo!
Bravo!
~~~~~~~
"The price good men pay for indifference to public affairs is to be ruled by evil men." - Plato
"Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win." - Sun-tzu
"The price good men pay for indifference to public affairs is to be ruled by evil men." - Plato
"Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win." - Sun-tzu
- Obscure
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Re: In-Character Time Change Imminent
No more chilling at Elf gate for weeks now?
just kidding, great work

just kidding, great work
Chanenee Hallian - Warrior Maiden of Dre'Ana Portrait
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Nadjia Vernon Portrait
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---
Light travels faster than sound. This is why some people appear bright until you hear them speak.
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Light travels faster than sound. This is why some people appear bright until you hear them speak.
- Tony Wazz
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Re: In-Character Time Change Imminent
Simply Awsome!
- Nighthawk4
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Re: In-Character Time Change Imminent
Of course, this does not mean you get 5x as many cookies 

Life is never as bad as you think it is, although that doesn't help at the time.
Orleron wrote:I think it's a fun idea if you can idiot-proof it. Problem is God always builds a better idiot.
- Obscure
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Re: In-Character Time Change Imminent
Boo!Nighthawk4 wrote:Of course, this does not mean you get 5x as many cookies

Chanenee Hallian - Warrior Maiden of Dre'Ana Portrait
Shea'nalya E'lyan - Avenger and Warrior of the 6th Portraitpack
Sheren Krows
Nadjia Vernon Portrait
Nichaa Vilo Portrait
---
Light travels faster than sound. This is why some people appear bright until you hear them speak.
Shea'nalya E'lyan - Avenger and Warrior of the 6th Portraitpack
Sheren Krows
Nadjia Vernon Portrait
Nichaa Vilo Portrait
---
Light travels faster than sound. This is why some people appear bright until you hear them speak.
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Re: In-Character Time Change Imminent
This is a great idea. Great work to you all.
- Darkfire
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Re: In-Character Time Change Imminent
This does sound pretty sweet. 

CoEMF

WrathOG777: This is a roleplaying game. There is no such thing as winning or losing. Only playing.
Player of Dameon Nepirtas, Nel'Cial, and Pickle Mistbreeze


WrathOG777: This is a roleplaying game. There is no such thing as winning or losing. Only playing.
Player of Dameon Nepirtas, Nel'Cial, and Pickle Mistbreeze
- Lady Talia
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Re: In-Character Time Change Imminent
thank you thank you thank you thank you thank you!!!! 

Player of...
Sher'Cha-Warrior Maiden of Dre'Ana and Student of the Academy of Bardic Arts
Bliss-The Eternal Question and Student of Life
Sher'Cha-Warrior Maiden of Dre'Ana and Student of the Academy of Bardic Arts
Bliss-The Eternal Question and Student of Life
- Aeveras
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Re: In-Character Time Change Imminent
Pretty much everything about this is awesome. 

- Gurky_Bogglewig
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Re: In-Character Time Change Imminent
I admit that I'm a really bad numbers person, but from what I've seen: this looks like a crapload of work for a good reason! =D
- Manuel the White
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Re: In-Character Time Change Imminent
Wow. Wild stuff.. Thanks for all the hard work!
- gwydion2
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Re: In-Character Time Change Imminent
Excellent 

War does not determine who is right, only who is left.
- Grunt
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Re: In-Character Time Change Imminent
I like this change, quite a bit. 

Thaylis Beign: Morgan, did you cast recitation?
Morgan Thornheart: Yes
Thaylis Beign: *nods*
Morgan Thornheart: Aarilax blesses you all. Now get the fuck out of here.
- Lady_Ashling
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Re: In-Character Time Change Imminent
Dose this mean its gona take ageis to get a boat ie the mikona to elysia one
Ashes portrait:)
http://i822.photobucket.com/albums/zz14 ... WDU389.jpg
http://i822.photobucket.com/albums/zz14 ... WDU389.jpg
- terror2001
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Re: In-Character Time Change Imminent
Does this retroactively affect character age, or only from this point on?
Terror2001
Playing:
Vicky - Warrior Maiden of Dre'Ana
Delcina Le'te'te'fer - Verossa's Flame-thrower
Sally (Nadiya) Silverbreeze - Indeed
Brandon (Bobb) *grins*
Olivia Stonebridge - Holy imbiber of Mishlekh
Brittany Powers - You gonna die!
Playing:
Vicky - Warrior Maiden of Dre'Ana
Delcina Le'te'te'fer - Verossa's Flame-thrower
Sally (Nadiya) Silverbreeze - Indeed
Brandon (Bobb) *grins*
Olivia Stonebridge - Holy imbiber of Mishlekh
Brittany Powers - You gonna die!
- Anomandari
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Re: In-Character Time Change Imminent
Yay for the chronomancers!
IRC #Avlis: Autumn. Player of: Null, a cannibal · Salamander, a sapper · Dust, a pilgrim.
· · · · ·
Ninjar: F* it dude, let's go crafting.
· · · · ·
Ninjar: F* it dude, let's go crafting.
- spool32
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Re: In-Character Time Change Imminent
We have decided not to apply this retroactively.terror2001 wrote:Does this retroactively affect character age, or only from this point on?
- loki70
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Re: In-Character Time Change Imminent
So Hert is still a 105 year old paladin...gotcha.spool32 wrote:We have decided not to apply this retroactively.terror2001 wrote:Does this retroactively affect character age, or only from this point on?
On every side of things, this sounds awesome.
Anomandari: You're the perfect needle for our balloons.
- Nighthawk4
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Re: In-Character Time Change Imminent
Oh come on, Hert is WAY older than that 

Life is never as bad as you think it is, although that doesn't help at the time.
Orleron wrote:I think it's a fun idea if you can idiot-proof it. Problem is God always builds a better idiot.
- QuizatzHaderach
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Re: In-Character Time Change Imminent
ME LIKEY
As the size of an explosion increases, the number of problems it is incapable of solving approaches zero.