Opening chests in Neverwinter Nights
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Opening chests in Neverwinter Nights
Hi folks
Im new to the Neverwinter game, and I am quite puzzled as to why some of those goddamn chests just wont open..?
Take for instance one of the central rooms in the warrens, in chapter one - there are a number of chests that cant be lockpicked at all, and where my +1 greataxe has no effect..
How does one open such unopenable chests..?
Im new to the Neverwinter game, and I am quite puzzled as to why some of those goddamn chests just wont open..?
Take for instance one of the central rooms in the warrens, in chapter one - there are a number of chests that cant be lockpicked at all, and where my +1 greataxe has no effect..
How does one open such unopenable chests..?
- pincushionman
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I assume you mean containers that aren't selectable at all? No blue glowy?
Well those are just scenrery.
Well those are just scenrery.
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Find the key.
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- Grunt
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What he saidKrator wrote:Find the key.

Some chests are key-only and plot... so you can swing at them all day and night and try picking them and they will only open with a specific key.
There are doors in the NWN campaigns that will also be the same way.
Have fun!
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Overgaard1982 wrote:Thx mates!
Critical hits are a possibility
Also I've found out, that if I select a henchmen with rogue skills instead of the sorceror, he'll be able to unlock all of the locks - it's just so damn expensive to teleport back and hire him anytime I stumble upon a chest..
hehehe, keep him alive


CoEMF

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Player of Dameon Nepirtas, Nel'Cial, and Pickle Mistbreeze


WrathOG777: This is a roleplaying game. There is no such thing as winning or losing. Only playing.
Player of Dameon Nepirtas, Nel'Cial, and Pickle Mistbreeze
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Overgaard1982 wrote:^^
Easier said than done- that little fucker always stirs up trouble, and runs recklessly into the fray LOL.. It was so much easier in Baldur's Gate when you had control of your comrades - it's hard to get used to NWN in that aspect..
trying talking to them, and command it to use a bow instead of melee, and to stay far away.
Other options, if you just want it to be there to unlock doors/chests, and NOT help in the fight...
Tell it to stay stealthy all the time, and to not attack enemies.
CoEMF

WrathOG777: This is a roleplaying game. There is no such thing as winning or losing. Only playing.
Player of Dameon Nepirtas, Nel'Cial, and Pickle Mistbreeze


WrathOG777: This is a roleplaying game. There is no such thing as winning or losing. Only playing.
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I've tried to tell him just to use his ranged weapon - but to no avail - he still (a sorceror) runs into the fray with his petty short sword and gets whacked on immediately.. In fact I havent seen the dude using his bow the last many days..
I dont think the other options exist in my version of the game - I just have NWN (1.67) and no expansion packs (yet..)
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Here's a hint: The sorcerer's AI sucks donkeyballs. In fact, most of the spellcasting AI in NWN does. If you're going to use a henchman, use the rogue.Overgaard1982 wrote:^
I've tried to tell him just to use his ranged weapon - but to no avail - he still (a sorceror) runs into the fray with his petty short sword and gets whacked on immediately.. In fact I havent seen the dude using his bow the last many days..
I dont think the other options exist in my version of the game - I just have NWN (1.67) and no expansion packs (yet..)
The other option is to use the "improved AI" which is available from the Bioware NWN forum pages, although not having tried it, I can't vouch for it.
Cheers,
Cromagnon
Cromagnon