How to host a mod?

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szabot
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How to host a mod?

Post by szabot » Thu Feb 02, 2006 5:45 am

Would someone in the know please explain to me how I can host a mod (and still play avlis while that other mod is running for others to log into)? ...If that's possible...

Thanks. :)
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Post by Psyco » Thu Feb 02, 2006 5:48 am

go to the bioware website and download the dedicated server.

http://nwn.bioware.com/downloads/standaloneserver.html
Player Housing info - This answers most questions people have. Read this before asking.
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Post by szabot » Thu Feb 02, 2006 6:29 am

Thanks! :D
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Post by Sindol » Thu Feb 02, 2006 7:19 am

Just running NWServer from the NWN folder should do it. You won't need the dedicated server if you've already got a full installation of NWN. If you want a DBase to run for persistency you'll also have to install NWNX2. Excellent information concerning installation and use are provided with the install package and on their own site at http://www.nwnx.org
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Post by szabot » Thu Feb 02, 2006 7:14 pm

Sindol wrote:Just running NWServer from the NWN folder should do it. You won't need the dedicated server if you've already got a full installation of NWN.
Opening NWServer in my NWN folder does absolutely nothing. Maybe it's nothing more than an icon? Anyway, I've downloaded the dedicated server, but it's a lot of files and many of them have the same name as files already in my NWN folder...leading me to wonder: where should I extract all the dedicated server files to? I don't want to extract them to the wrong place and mess something up. ;)

Help is very much appreciated! :D
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Post by szabot » Thu Feb 02, 2006 9:57 pm

I figured it out! Thanks for the help. ;)
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