Post
by Scurvy_Platypus » Wed Apr 07, 2004 8:24 pm
*sigh*
A quick explanation about a couple of things, and you can go back to whatever it is you're doing.
The links provided up are for a file that you'll download, and then put into your Override directory. Now, make a NEW character, and when it comes time to pick a voice, you'll have many more options listed.
No, we won't be changing a character to have a new voice. No, we won't be doing a remake so a character can have a new voice. Hope that's taken care of.
Now, a couple of notes.
Some of the voices are...inappropriate to a greater or lesser degree. Deekin's voice for example refrences himself. So taking that wouldn't be the best choice. And I'll slap the hell out of someone that cheeses Deekin's name. Some of the other voices just don't make sense to have, a number of the Golem ones spring to mind.
And yes, _most_ of the voices that are opened up are limited in what they'll say. This is because they are NPCs and there wasn't the need for them to have the entire range of vocal emotes as a PC. That having been said, it doesn't mean you can't use them. Just that you won't hear everything. Want to know what a voice has? Click it. And then click it again. And again. And again. Each time you click the voice, you'll move on to the next thing it has to say. Many voices will have a blank in it where nothing is said. That means it doesn't have a vocal emote for that particular whatever. Keep clicking until the voice says the first thing again.
Some voices have 11 or fewer things, others have over 40. And no, we can't fill in the missing vocal bits. That's just the way things work.
Have fun.