Logical is Nonexistant Prt 2

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Logical is Nonexistant Prt 2

Post by MadK@ » Tue Nov 27, 2007 1:47 pm

Hello again.
After another whole heap of testing, cursing, fixing, more testing and more cursing we have a stable fix to the duping and logical nonexistance nightmare.
We are not completely bug free but where we are at, is a damn sight better than where we are without it.

Disclaimer
Stackable items have a special mark that makes them stackable. This accounts for most consumables and crafting componants. Unfortunately this little mark is what stops item stacks remerging with the new fix.
If a stack has been in a container that little mark changes so it will not merge with a stack that hasn't been in a container. Now before you all go oh noes not again the bug isnt quite as bad as last time.
Stacks that wont merge just need to be popped in and out of a container.
Once they have been in that container for just one second they will merge again forever.

This fix does not correct existing dupes. For those who have persistant items that just keep coming back please send me a PM with:
Chest location.
List of items needing removal.
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Post by Brayon » Tue Nov 27, 2007 5:56 pm

Thanks for the Hard Work Madk@... You and the Dev team should get a round on the house somewhere. Just one quick question though...

When you say "Conatiner," is that just a P-Chest, etc., or does it include Bags and other "Conatiners" in a PC's inventory too?

Thanks Again... :D

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Post by spool32 » Tue Nov 27, 2007 6:17 pm

She means a p-chest of some sort, not an inventory item. Basically, if you have something that won't stack with something else... throw them both in a chest for like 5 seconds, and they should stack after that.

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Post by Alexandru Stanicu » Tue Nov 27, 2007 10:45 pm

Three Cheers for Madkat and the folks helping with this fix!
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Post by Marleh » Tue Nov 27, 2007 11:59 pm

Wooo, can't rave this enough!

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Post by DanishPastry » Wed Nov 28, 2007 11:27 pm

spool32 wrote:She means a p-chest of some sort, not an inventory item. Basically, if you have something that won't stack with something else... throw them both in a chest for like 5 seconds, and they should stack after that.

-spool32
Actually, throwing them into a bag also works.

Well done, MadK@ and everyone who has helped out! :D
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Post by Aeveras » Wed Nov 28, 2007 11:50 pm

Marleh wrote:Wooo, can't rave this enough!

:gott:
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Post by thetamlyone » Thu Nov 29, 2007 12:42 am

\:D/ *happy dances*

Oh and absolutely :respekt: and

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Post by Cromagnon » Thu Nov 29, 2007 1:55 am

Not to rain on the Kat-parade, but...

I found two (dropped, non-crafted) scrolls today that do not stack with my pre-existing stacks of the same, identical scrolls.

I put them in a bag. I put them in my chest. They still do not combine.

Any thoughts?
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Post by badjabadjabadja » Thu Nov 29, 2007 2:07 am

I haven't thoroughly tested using p-chests/p-merchants/bags for combining reluctant stacks of potions.scrolls/arrows as yet..

But.. I did find a way to combine the reluctant scroll of the type Cromagnon mentions...

I took it to Hala.. adds to my previous stack of scrolls fine there :)
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Post by DanishPastry » Thu Nov 29, 2007 2:20 am

Cromagnon wrote:Not to rain on the Kat-parade, but...

I found two (dropped, non-crafted) scrolls today that do not stack with my pre-existing stacks of the same, identical scrolls.

I put them in a bag. I put them in my chest. They still do not combine.

Any thoughts?
Have you checked if one may be marked stolen? If not, you can easily test it by heading to your friendly marketplace merchant and see if there's one of them he won't buy.
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Post by Alexandru Stanicu » Thu Nov 29, 2007 4:14 am

Any thoughts?
File a bug report with all details?
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Post by MadK@ » Thu Nov 29, 2007 4:18 am

Danish is right, the only reason scrolls will not merge if there is a difference in the two and there is stoen and non stolen scrolls in the palette.
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Post by David A Smith » Thu Nov 29, 2007 4:36 am

Just had a "Logical Nonexistance" occurance last night. One stack of Nemril's Brew was kept in one of my persistant chests for over 6 months, and another was something that was a monster "drop" a few months ago that I had kept in my magic bag of crafting supplies. I tried to combine them in my inventory and got the "Logical Nonexistance" message.

Is there any procedure to minimize the odds of this happening? I have a few stackables that I have had for up to a year in storage, and if there is a way to reduce the odds of them going "poof", that would be good.

And of course, thanks for all the work on this persistant bug. If you are ever in the Twin Cities, I would be glad to buy you guys a round for all the work put in to get this bug stomped!
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Post by MadK@ » Thu Nov 29, 2007 5:26 am

Please post a detailed bug report here
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Post by Zebranky » Thu Nov 29, 2007 5:28 am

David A Smith wrote:Just had a "Logical Nonexistance" occurance last night. One stack of Nemril's Brew was kept in one of my persistant chests for over 6 months, and another was something that was a monster "drop" a few months ago that I had kept in my magic bag of crafting supplies. I tried to combine them in my inventory and got the "Logical Nonexistance" message.
When you say you tried to combine them, did both of the objects start in your inventory, or was one in a chest at the time? If the latter, then just click on objects to take them out of the chest rather than dragging them into your inventory. If the former, then that's a REALLY weird bug, and more detail is needed.

Code: Select all

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Post by K'Tomma » Thu Nov 29, 2007 8:33 am

i had been getting dupes of acid bottles in a chest in the FF townhouse in Mikona. I haad been thrpwong out the dupes; and keeping the correct nuber of what I should have had untill I had gotten some materials together to make arrows. After making the arrowa; I was left with 1 stack of 15 and 1 stack of 12 bottles on the table. When I unloaded materials from the table; the 2 stacks merged into one stack of 27. I set the 1 stack of 27 into the chest.

I know we had a reset on Mikona last night (Tues night; my time); and I checked the chest today. I found 71 stacks of 30 bottles of acid; 1 stack of 12 bottles and 1 stack of 15 bottles.

I threw out the 71 stacks; and tried to merge the other two stacks. They didn't merge.
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Post by MadK@ » Thu Nov 29, 2007 9:46 am

MadK@ wrote:This fix does not correct existing dupes. For those who have persistant items that just keep coming back please send me a PM with:
Chest location.
List of items needing removal.
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Post by Cromagnon » Thu Nov 29, 2007 3:37 pm

MadK@ wrote:Danish is right, the only reason scrolls will not merge if there is a difference in the two and there is stoen and non stolen scrolls in the palette.
I'm not sure what makes something stolen or not. Is this something that can be fixed, MadK@, or should I not bother with a bug report?
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Post by K'Tomma » Thu Nov 29, 2007 7:58 pm

Sorry - I hadn't heard of the apparent splitting of stacks inside a chest before. That's why I mentioned it here. If it's part of the old duping - then I'll just use up the last 27 and that should be the end of things; right?
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Post by Cushman » Thu Nov 29, 2007 8:47 pm

Wow, fantastic! Kudos to everyone that's worked so hard to squelch this malignancy!
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Post by Chemical-Burn » Sat Dec 01, 2007 6:05 pm

May sound foolish but sometimes there are 2 versions of some scrolls that can be used by an additional class or such. I think a few add bard for example and if this is the case this would prevent them from stacking.
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Post by Jo' d » Thu Dec 06, 2007 5:20 pm

bags or chests make no difference in my inability to stack some items(bandages & potions) I have tried them clicking back to my inv and transfer'g, no difference. I will soon need to carry more bags just to deal with the problem, which will raise another...weight.
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Post by Marleh » Thu Dec 06, 2007 5:56 pm

Jo'd, find any p-merchant with an appraisal desk. Put the items you want to merge in/on the desk. When the p-merchant refuses to buy whatever it is, the items will be returned stacked to your inventory.
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Post by Chemical-Burn » Thu Dec 06, 2007 6:13 pm

Marleh wrote:Jo'd, find any p-merchant with an appraisal desk. Put the items you want to merge in/on the desk. When the p-merchant refuses to buy whatever it is, the items will be returned stacked to your inventory.
Once they have been returned can you then split/stack as you want on your own at that point?
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