Monster spawner

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Random
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Monster spawner

Post by Random » Sun Jul 07, 2002 11:08 pm

Fiirst off I can not do any scripts to save my life right now but I have been pretty good with cut and paste from other modules.

I want a summoning brazier that will summon random demonic creatures.

I found a good script and got it working sort of :)
it tells me summoning a balor lord or a death slaad but instead all i get are badgers.

It is funny and really fits into the personalirt of the owner of the house BUT
I really want to get it working properly.
Orleron
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Post by Orleron » Mon Jul 08, 2002 1:19 am

Check to make sure that the Tag Name for the Balors in your module are the same as the ones that the script calls.

Does the script activate a standing encounter or does it just CreateObject(OBJECT_TYPE_CREATURE, "BalorTagGoesHere", lLocationToPutBalor) ??


If it uses a create object and your BalorTagGoesHere doesn't match the Balor in your module monster list, you may get badgers.
Random
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Post by Random » Mon Jul 08, 2002 3:55 pm

looking at the balot and the balor lord they seem to both use the same tag when I create them

how do I differentiate between the 2 ?
Orleron
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Post by Orleron » Mon Jul 08, 2002 5:06 pm

change one of the tags
"Truth has no form."
--Idries Shah
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