Lighting

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geoc
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Lighting

Post by geoc » Sun Jun 20, 2004 5:50 pm

I came across a problem in a module I was making. Torches, made using the placeable objects, emited no light. There was no ambience. None. I tried using eLight but I couldn't get my code to work. Does anyone have any ideas.
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dougnoel
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Post by dougnoel » Mon Jun 21, 2004 1:30 am

SetPlaceableIllumination()

Four possibilities I can think of for why you're not seeing any change.

1.) You're in the toolset and have dynamic lighting and/or shadows off.
2.) You have shadows off in the game or another graphic setting that is keeping the number of light sources down.
3.) You have too many light sources for your video card to calculate them all.
4.) You are dynamically placing torches with a script and need to call RecomputeStaticLighting().

Doug
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