I got the Enlish DVD version. I will give you a "walkthrough game" review and by that i mean to give you the whole experience as i lived it pace to pace.
To begin with the game installed without problems on my PC : P4 2.6 multithreading ,GeForce 6600GT 128 MB 1GB RAM,250GB HD WindowsXP PRO SP2 updated with the latest patches.
After the instalation and while i was patching the game i opened and browsed through the manual of the game.Thought it would be wise to get a quick look on the new rules Feats spells etc.. There came the first negative impression. The manual apart from the trivial subjects it covers (that you really don't need to have a manual for them) it covers NOTHING about the game. It doesn't mention anything on races ,classes, prestige classes, feats, toolset functions, not even the spell list or spell progress!!! The game supposes you already posess probably the Ad&D Rule books with the spells and all. Well i am an experienced AD&D player but what if i wasn't? So first BIG negative hit is the manual. Really makes me feel like having a pirate copy since the whole box apart from the valid CD key it gives me nothing else!
The update after 30 minutes had finished and i was ready now to start the game. The starting screen with the options appeared with a minor negative thing. The options to chose from Play ,Toolset ,DMclient (at least that is there) ,readme , update, exit wouldn't highlight when my mouse cursor would pass over them like it is happening on NWN1 making me a bit uncertain to wether the game "understads" or not where my mouse cursor is. But this in really minor....
So i started the game. Made a tiefling rogue. The controls keys seemed same as before to me. The game sounds ok. Of course they kept most of the old voicets for the characters with the addition of 2-3 new ones that gives a bad taste in the mouth. Too lazy obviously to hire some actor say some extra line for voiceset.
The animation gives an impression this is an old game made by amateurs. It's just that the way the character is moving around gives a feeling as if playing BG . The character has only 3 modes. Standing walking and runing. From standing to runing there is no indermediate "accelerating" fase so it somehow gives a jerky impression. Also the character model doesn't "feel" like is actually touching the ground but instead that his feet are slightly hovering over the surface. Also when moving around into single player you get constant lag hits as if playing on a heavy traffic multiplayer world a Saturday night. And i mean it's in single player! Imagine what will happen to a multiplayer module. Also the keyboard turning controls are too sencitive so in practice is very hard to navigate the character using them.
The general enviroment and the forms cursor takes when hovering over items reminds me much of BG or Icewind Dale etc. Somehow the whole visual feels old. You have to see it to get the exact feeling of it. The examine item option is tricky and takes too slow. I reallly don't like the mini map that has this round form so i can't have the whole area so to plan properly but only a fraction of it even on total zoom out. Also the way the mini map is drawn is not helping the player much. Brings in mind Morrowind's mini map.
The way the inventory is looking feels old as well. Brings us back to Icewind Dale series once again... The items are small and rectangular no matter what they are. From an armor to a dagger they all take the same space into the inventory and it doesn't feel right. Also the icons on the inventory are very small to distinguish between them. And when the inventory starts to get filled up it becomes a real mess to tell what is what.
I have heard some of you complaining that there is no walk feature. Of course you can press Shift and click but it is hard to do it all the time. Someone suggested to use Search in order to make the character walk. Well you forgot to mention that when you activate search the message "you seek the nearby area for traps" appears all the time floating your dialogue window!!! The dialogue window by the way lacks the option to be splited in 2 so to separate the battle rolls from the talking. This would create a mess in multiplayer having players losing the other players lines between combat rolls and search messages. Very disapointing.
Another disapointing factor was in single player that while the characters are supposingly talking to you their facial expression never changes. No matter how dramatic or nice the voice is sounding the faces have always the same expression and when the open their mouths it looks as if in there are not teeth or a tongue but just an empty hole. Also the cliping of the models is heavy. The zooming that the camera that the game does automaticly isn't helping the player to forget this. These visuals make me unable to immerse into the story. Give me instantly the impression that this is a game and all these are in fact fake.
The character models don't look so bad after all but they are still looking old. Not acceptable for a game of 2006 with such high hardware requirments. The way the outside areas surfaces look is without detail. In fact i prefer the way NWN Avlis area surfaces look like compaired to this. To get you the idea. The ground looks the way the surface looks in a flight simulator when you get the plane too low to the ground. Without detail. At least NWN1 had grass. This hasn't! The surface looks as if NWN1 without the grass more or less.
When you drop items on the floor they don't appear as they should but always into a trasure sack. When you hover yout mouse cursor over it it gives the name of the item: "chainmail" for example. And speaking of items on the ground forget the TAB key that could make you see in one glance what are the items on the ground and where they have droped. Now the items can't be highlighted any more. The lacking of this feature is the most annoying thing to me. If NWN1 hadn't this feature to highlight i wouldn't be playing NWN multiplayer. Simple as that. I am not good in observing every single detail on an area. On a multiplayer mod i would create litter without wanting and of course would lose many many drops

Same counts for the characters present in an area. No way you can tell who is who. Need to get closer and hover mouse cursor over them.
Same with targeting . It needs high accuracy and speed to click the enemies right. Hard to do when you fight small things moving around. There is no ALT or CTRL or TAB key to highlight them in any way . you have to target them and have to do it fast. I really tried but after some point it is too demanding and not real fun.
The camera makes things difficult and unfun. Needs constant tweaking but for me it wasn't the worst thing of the game.
Another disapointing factor is that the areas are in fact much smaller than they look. In the first areas for example both the map and the visuals give you the impression that the area you can explore is much bigger. Well in fact it isn't. Do you notice the little fence around the place? Well it is made for a purpose. The area extends till the fence.At some points there is no fence either...so you think you can move over there. doing so will lead the character to smash himself into an "invisible wall" .this would make very hard for the player to realise the true limits of an area making effectively the exploration very difficult. So the actual area that the players can move or interact is very small.The rest is more or less a wallpaper giving a pseudo-3d impression.
To make the long story short. I think after this experience i will go and play the NWN1 original campigns once again. Far more fun for me. Even people's mods seem better for my eyes and give me more fun. The single player story of NWN2 being nice or not makes no difference since i lack the patience to wrestle with the controls and the chaotic visuals.
There it goes. I bought NWN2 tried it hated it and decided not to wrestle with it any more. I ll stick to NWN1 and Avlis1 as long as you guys keep hosting it. If you go for Avlis2 on NWN2 i wish you good luck, i ll probably head to play something else.
PS If at some point you decide that you no longer wish to host Avlis1 i would like to let me download the modules because it would be a waste to get deleted or let rot into an old hard disk. And perhaps then someday when i will be rich or i will have a bigger upload i ll be able to revive the world again ...who knows....