So I read an old interview tonite on NWN vault.....

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Arnimane
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So I read an old interview tonite on NWN vault.....

Post by Arnimane » Thu Feb 02, 2006 6:02 am

Orleron: NWN is an amazing game overall, and I wish I could go forward in time about 2 years to see what it becomes.


So whatya think looking back boss? :wink:
Last edited by Arnimane on Thu Feb 02, 2006 7:25 am, edited 1 time in total.
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wex101
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Post by wex101 » Thu Feb 02, 2006 6:06 am

ha ha so i bought the platnum edition oo a less then a year ago but more then 6 months, last summer i think, and i decided i was gonna beat the main game before i try online servers, becasue i figured they couldnt be to good. Main game i thought was ok, and decided i would try online servers. Found one, layonara, thought it was amazing!!!! Stuff happaneded left that server looking for another one. Found avlis.... thinks that it is EVEN MORE AMAZING!!!! I LOVE THIS GAME!!!! ONLY BECASUE OF AVLIS!!! LOL

Anyways yes nwn is great
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chamalscuro
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Post by chamalscuro » Thu Feb 02, 2006 4:07 pm

Ya, I thought to try Layonara as well.

I had to send an essay describing my character concept to the powers-that-be. *Imagines the Team doing that here, sifting through endless heaps of character concepts...* It was quickly approved.

Layonara is very similar to Avlis, in that it has been lovingly crafted and has a loyal cadre of players & team members. Big, but not as big as Avlis. It is clearly an RP world, perhaps between us & ALFA in that regard. There is a crafting system, but I never got into that.

Differences I noticed:

* Everybody's got a pack ox for carrying excess inventory. Kinda like a p-chest on four legs. Makes for a weird playing experience, seeing a bunch of PCs being trailed by loaded oxen. There are -- of course -- rules about griefing through killing somebody's ox. :lol:

* No pvp/cvc. No killing/robbing merchants or other non-hostile NPCs. Not that I'm even into that stuff, but without it, well... It seems a bit carebearish.

* The death system is very complicated, and eventually leads to perma-death, though measures can be taken to stave off this result.

Interesting experience, but just confirmed how happy I am with Avlis.
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