Inside a Ship Maps
Moderator: Event DM
Inside a Ship Maps
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Last edited by Xeo on Mon Oct 10, 2005 11:22 am, edited 1 time in total.
Silk wrote: I don't know, I think flinging poo in a catapult could be pretty damn effective.
I know if I was on the battlefield and I got hit by a pile of shit... I'd probably go home.
Well, if you can add a hak, then I would point out this:
http://homepage.ntlworld.com/kbyiers/NWN/Decks.html
I might be biased, though.
http://homepage.ntlworld.com/kbyiers/NWN/Decks.html
I might be biased, though.

Thought thinks itself.
_________________
A Game is a machine that can get into action only if the players consent to become puppets for a time.
--Marshall McLuhan,
Understanding Media
_________________
A Game is a machine that can get into action only if the players consent to become puppets for a time.
--Marshall McLuhan,
Understanding Media
- Thalarian Arc'Thass
- Team Member; Retired with Honors
- Posts: 4575
- Joined: Wed Feb 18, 2004 6:42 am
- Location: Heidelberg, Germany
Right, I did not build those areas. I don't even know what a toolset is..Jonezie wrote:Actually, credit for the areas, as far as I'm aware, goes to KilrathiSly. They have been used before, on various occasions.Fifty wrote:Pretty sure that must be something Thal knocked together out what is already available, as it does not look like the ship interior one from CRAP to me.

They are so called 'secret areas', only accessible in DM events.
I'm having big trouble. Just trying to develop three simple areas.
Captains Quaters: Eg a desk, Ship interesting objects, like book case's, compuss, chess board etc.
Deck blow: Where Crew lives, Double Bunk Beds, chest for each PC to store stuff, a common area to chat and RP and maybe something else if it can fit.
Then third deck is the cargo hold area. Eg like 10 chests and box's etc and crates around it.
But been playing with the tool set and all tiles are shit.
Man I wish I was like Krator or Joziene.
I need help
Captains Quaters: Eg a desk, Ship interesting objects, like book case's, compuss, chess board etc.
Deck blow: Where Crew lives, Double Bunk Beds, chest for each PC to store stuff, a common area to chat and RP and maybe something else if it can fit.
Then third deck is the cargo hold area. Eg like 10 chests and box's etc and crates around it.
But been playing with the tool set and all tiles are shit.
Man I wish I was like Krator or Joziene.
I need help

Silk wrote: I don't know, I think flinging poo in a catapult could be pretty damn effective.
I know if I was on the battlefield and I got hit by a pile of shit... I'd probably go home.
I'll try to throw something together tomorrow and see if I can make anything decent.Xeo Bodacea wrote:I'm having big trouble. Just trying to develop three simple areas.
Captains Quaters: Eg a desk, Ship interesting objects, like book case's, compuss, chess board etc.
Deck blow: Where Crew lives, Double Bunk Beds, chest for each PC to store stuff, a common area to chat and RP and maybe something else if it can fit.
Then third deck is the cargo hold area. Eg like 10 chests and box's etc and crates around it.
But been playing with the tool set and all tiles are shit.
Man I wish I was like Krator or Joziene.
I need help
Hovering around the edges of polite society