Auto Spell Quicken

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Enverex
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Auto Spell Quicken

Post by Enverex » Sat Jul 24, 2004 12:17 pm

Right, it says that ASQ is a half-round event and you can cast another spell in the same round... but, I'm sure I read that it said you cant cast two quickened spells in the same around, which means if you have auto quicken 3 you are worse off than say, auto quicken 1, as with auicken 1 you could cast a level 9 spell normally and cast a level 3 spell stright after, but with quicken 3 you could cast the level 9 spell imediately... and thats it for that round.

Am I reading this right?
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Post by mortzestus » Sat Jul 24, 2004 12:35 pm

No, you are reading it wrong. You can cast two quickened spells per round and with automatic quicken spell III you can cast any two spells per round as if they were quickened (because they are actually quickened).
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Post by Enverex » Sat Jul 24, 2004 12:43 pm

mortzestus wrote:No, you are reading it wrong. You can cast two quickened spells per round and with automatic quicken spell III you can cast any two spells per round as if they were quickened (because they are actually quickened).
Oh, cool. Thanks. So does that mean you can cast 3 a round with haste? (as it says you get to perform and extra action a round, i.e. cast spell).
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Post by AUman » Sat Jul 24, 2004 12:46 pm

Enverex wrote:
mortzestus wrote:No, you are reading it wrong. You can cast two quickened spells per round and with automatic quicken spell III you can cast any two spells per round as if they were quickened (because they are actually quickened).
Oh, cool. Thanks. So does that mean you can cast 3 a round with haste? (as it says you get to perform and extra action a round, i.e. cast spell).
You would think that by reading, but from the test I did, it's not the case...max spells that you can cast per round is two.
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Post by Enverex » Sat Jul 24, 2004 12:50 pm

AUman wrote:
Enverex wrote:
mortzestus wrote:No, you are reading it wrong. You can cast two quickened spells per round and with automatic quicken spell III you can cast any two spells per round as if they were quickened (because they are actually quickened).
Oh, cool. Thanks. So does that mean you can cast 3 a round with haste? (as it says you get to perform and extra action a round, i.e. cast spell).
You would think that by reading, but from the test I did, it's not the case...max spells that you can cast per round is two.
Damn. Thats makes haste usless from that point on (at least for my uses). Hpefully that will be fixed.... heh... thats ever going to happen.
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Post by Fire Monkey » Sat Jul 24, 2004 1:06 pm

I am thinking that 2 spells per round for a high level mage is more than enough......
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Post by Enverex » Sat Jul 24, 2004 9:22 pm

Fire Monkey wrote:I am thinking that 2 spells per round for a high level mage is more than enough......
It may be, but wasting 3 feats so you can have the same amount of casts as without wasting feats with haste isn't enough. I don't care if it is enough, I would like it to work, heh.
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Post by Fire Monkey » Sat Jul 24, 2004 10:01 pm

Uh huh. Well while we are at it I would like 10 attacks per round please :D .
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Post by Chasman » Sat Jul 24, 2004 10:49 pm

Enverex wrote:
Fire Monkey wrote:I am thinking that 2 spells per round for a high level mage is more than enough......
It may be, but wasting 3 feats so you can have the same amount of casts as without wasting feats with haste isn't enough. I don't care if it is enough, I would like it to work, heh.
I think you are missing the implications of Auto Quicken, Enverex.

If you have spells stilled, so that you can cast them when held or under an effect that doesn't allow you to move, you cast them as stilled and quickened spells ! The same goes for silences, maxed, empowered, etc...See the benefits now ?
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Post by Dralix » Sat Jul 24, 2004 10:55 pm

Ok stop it all of you. All you're doing now is making me curse the fact that Pale Master can't take the quicken feat. :evil:
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Post by DAnjal Veskandar Rai » Sat Jul 24, 2004 11:43 pm

Chasman wrote:
Enverex wrote:
Fire Monkey wrote:I am thinking that 2 spells per round for a high level mage is more than enough......
It may be, but wasting 3 feats so you can have the same amount of casts as without wasting feats with haste isn't enough. I don't care if it is enough, I would like it to work, heh.
I think you are missing the implications of Auto Quicken, Enverex.

If you have spells stilled, so that you can cast them when held or under an effect that doesn't allow you to move, you cast them as stilled and quickened spells ! The same goes for silences, maxed, empowered, etc...See the benefits now ?
On a sidenote: maximized empowered spells mean lots of punishment...
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Post by Enverex » Sat Jul 24, 2004 11:49 pm

That would be good: Auto Maximised or Auto Empowered, lol.

But yeah, Chas, thats all good, but it would be even better if you could do that with 3 spells a round, heh.
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Post by Gairus » Sun Jul 25, 2004 4:53 am

Empowered... and... maximised....

All of a sudden epic level mages don't look so sick compared to epic level saves O_O

*runs off to learn empowered maximised ice storms*
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Post by kombinat » Sun Jul 25, 2004 5:00 am

Gairus wrote: *runs off to learn empowered maximised ice storms*
*waits for Gairus to return when he finds out the truth..*
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Post by Gairus » Sun Jul 25, 2004 5:53 am

*returns, having had it pointed out that NWN doesn't have auto-empower or auto-maximise (thank god), and shrugs*
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Post by DAnjal Veskandar Rai » Sun Jul 25, 2004 10:18 am

*grins* :twisted:
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Post by Enverex » Sun Jul 25, 2004 10:22 am

Hmm, which "auto" things do you think are worth taking then? I tried it out in Single player and I am only able to take 3 of the auto feats before I run out of "feat allowance". So do you think it is worth going with Auto Quicken or a mix or all three of another auto set?
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Post by Gairus » Sun Jul 25, 2004 10:35 am

I would be most vexed with you, DAnjal, if I actually used nuking spells. heh.
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Post by WrathOG777 » Sun Jul 25, 2004 3:45 pm

Dralix wrote:Ok stop it all of you. All you're doing now is making me curse the fact that Pale Master can't take the quicken feat. :evil:
they can too. 11pm +9th lvl spell + spellcraft = qualified

That is my opinion, not nessasarily anyone else's opinon, might just be, but that would be a coincodence, and damnit, sometimes the crap I write is not even my opinion either.
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Post by WrathOG777 » Sun Jul 25, 2004 3:50 pm

DAnjal Veskandar Rai wrote:On a sidenote: maximized empowered spells mean lots of punishment...
In pnp, metamagic stacks. So yes, normally, mages can use maximized and empowered spells. Or spells that are stilled and empowered, something I have been missing alot.

Or haste extended 6 times to be 2 and a half hours long as a ninth lvl spell.

That is my opinion, not nessasarily anyone else's opinon, might just be, but that would be a coincodence, and damnit, sometimes the crap I write is not even my opinion either.
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Post by Dralix » Sun Jul 25, 2004 3:53 pm

WrathOG777 wrote:
Dralix wrote:Ok stop it all of you. All you're doing now is making me curse the fact that Pale Master can't take the quicken feat. :evil:
they can too. 11pm +9th lvl spell + spellcraft = qualified
Not auto quicken, just plain ole boring quicken. I was not able to select it when I levelled as wiz 10/pm 2. Tested in SP and was able to take it if I levelled as wiz. :evil:
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Post by WrathOG777 » Sun Jul 25, 2004 4:02 pm

that is pretty lame

That is my opinion, not nessasarily anyone else's opinon, might just be, but that would be a coincodence, and damnit, sometimes the crap I write is not even my opinion either.
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Post by Dralix » Sun Jul 25, 2004 5:21 pm

I'm assuming it's a Bioware bug.
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Post by dougnoel » Sun Jul 25, 2004 6:21 pm

Enverex wrote:
Fire Monkey wrote:I am thinking that 2 spells per round for a high level mage is more than enough......
It may be, but wasting 3 feats so you can have the same amount of casts as without wasting feats with haste isn't enough. I don't care if it is enough, I would like it to work, heh.
FYI, haste isn't supposed to give you an extra spell per round. Almost an entire "Sage Advice" was dedicated to haste-related issues in Dragon, including that one. 3.5 clarified the haste rules on this issue and a few others. So it does work. :)

Doug
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Post by Wulgara » Sun Jul 25, 2004 6:37 pm

dougnoel wrote:
Enverex wrote:
Fire Monkey wrote:I am thinking that 2 spells per round for a high level mage is more than enough......
It may be, but wasting 3 feats so you can have the same amount of casts as without wasting feats with haste isn't enough. I don't care if it is enough, I would like it to work, heh.
FYI, haste isn't supposed to give you an extra spell per round. Almost an entire "Sage Advice" was dedicated to haste-related issues in Dragon, including that one. 3.5 clarified the haste rules on this issue and a few others. So it does work. :)

Doug
In 3.0 Haste gave you another spell, because it gave you a partial action, and casting a spell was a partial action.

In 3.5, there's no such thing as a partial action (one of the best things they changed), and haste does *not* give you another spell.

That's not so much a clarification as it is "changing the rules so it doesn't work that way anymore." ;-)
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