combat animations

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afterhours
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combat animations

Post by afterhours » Mon Aug 22, 2005 11:24 pm

is it going to cause any trouble if i install some overrides that will give me some different combat animations?

i was thinking of these:
http://nwvault.ign.com/View.php?view=Mo ... tail&id=13

they make my monk look a little more monkish.......
all good things,
afterhours & carrick
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MondoPotato
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Post by MondoPotato » Mon Aug 22, 2005 11:27 pm

You shouldnt. I use those too, actually
The ozone layer or cheese in a spray can... don't make me choose.

Never be afraid to try something new. A lone amateur built the Ark, a large group of professionals built the Titanic
afterhours
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Post by afterhours » Mon Aug 22, 2005 11:29 pm

*coughs* already installed *coughs*

thanks for the quick reply mondo, i also noticed another package that needs 1.66, but they are haks and not overrides......... but i am very happy with this set of animations........
all good things,
afterhours & carrick
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primaldreams
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Post by primaldreams » Tue Aug 23, 2005 12:20 am

yah I have had em for a while too
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Jonezie
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Post by Jonezie » Tue Aug 23, 2005 12:48 am

Moved to general discussion.
afterhours
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Post by afterhours » Tue Aug 23, 2005 12:56 am

sorry, i thought this was more of an "ask the team" but i understand now as it isn't avlis specific.
all good things,
afterhours & carrick
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