Divine Power and attacks per round
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Divine Power and attacks per round
While I'm asking questions....
My understanding is that rogues and clerics can have a maximum of 3 attacks per round (if this is incorrect, and they are not restricted thusly, the rest of this post is moot). The spell Divine Power gives you the equivalent of FTR BAB for your CL levels. So to use a specific example:
CL 8 BAB = +6
Rogue 11 BAB = +8
Total BAB = +14, which means 3 attacks per round.
Now, if this character were to cast Divine Power, the equation would become:
FTR 8 BAB = +8
Rogue 11 BAB = +8
Total BAB = +16
Does this mean that for the duration of the spell, the PC does in fact get 4 attacks per round, even though he/she has no natural FTR levels?
Thanks.
My understanding is that rogues and clerics can have a maximum of 3 attacks per round (if this is incorrect, and they are not restricted thusly, the rest of this post is moot). The spell Divine Power gives you the equivalent of FTR BAB for your CL levels. So to use a specific example:
CL 8 BAB = +6
Rogue 11 BAB = +8
Total BAB = +14, which means 3 attacks per round.
Now, if this character were to cast Divine Power, the equation would become:
FTR 8 BAB = +8
Rogue 11 BAB = +8
Total BAB = +16
Does this mean that for the duration of the spell, the PC does in fact get 4 attacks per round, even though he/she has no natural FTR levels?
Thanks.
- Rhissaerk Jalesh
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- Fire Monkey
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Yes, whilst under the influence of the spell you use the fighters BAB table for your level. This does just give you a fighters AB but their BAB so you get the extra attack per round as well.
AFAIK it seems there is also something wrong with the spell as if a lvl 20 fighter takes a potion casting divine power they still get an addition to there BAB even though it shouldn't make any difference.
AFAIK it seems there is also something wrong with the spell as if a lvl 20 fighter takes a potion casting divine power they still get an addition to there BAB even though it shouldn't make any difference.
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Re: Divine Power and attacks per round
Yes. You get the fighters BAB which includes the AB and attacks per round. Not sure why Rhiss would get more attacks though. But that shouldn't be possible. Divine Power is caster only, it cant be cast on other people.Lucien wrote:While I'm asking questions....
My understanding is that rogues and clerics can have a maximum of 3 attacks per round (if this is incorrect, and they are not restricted thusly, the rest of this post is moot). The spell Divine Power gives you the equivalent of FTR BAB for your CL levels. So to use a specific example:
CL 8 BAB = +6
Rogue 11 BAB = +8
Total BAB = +14, which means 3 attacks per round.
Now, if this character were to cast Divine Power, the equation would become:
FTR 8 BAB = +8
Rogue 11 BAB = +8
Total BAB = +16
Does this mean that for the duration of the spell, the PC does in fact get 4 attacks per round, even though he/she has no natural FTR levels?
Thanks.
That's very curious, since you have no Cleric levels. Perhaps it transforms your Rogue BAB to FTR BAB? But a boost of 2 per round? Don't get that.Rhissaerk Jalesh wrote:Yes, it will give you extra attacks per round.
It doesn't stop at 4 either. I don't claim to understand how divine power works, but if Rhissaerk is under the effect of divine power it gives him 2 additional attacks, and he already has 4 naturally.
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Thats entirely wrong. If you have 4 attacks per round you shouldn't be able to get anymroe unless hasted or dual wielding. Seems the divinie presence potions/ divine power might be bugged. You should report it in the bug forums.Rhissaerk Jalesh wrote:Yes, it will give you extra attacks per round.
It doesn't stop at 4 either. I don't claim to understand how divine power works, but if Rhissaerk is under the effect of divine power it gives him 2 additional attacks, and he already has 4 naturally.
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It doesnt matter whether you have cleric levels or not, it just gives you a fighters BAB. That means that a lvl 20 mage with a 10 BAB will go from two to four attacks per round when using a divince presence potion.Lucien wrote:That's very curious, since you have no Cleric levels. Perhaps it transforms your Rogue BAB to FTR BAB? But a boost of 2 per round? Don't get that.Rhissaerk Jalesh wrote:Yes, it will give you extra attacks per round.
It doesn't stop at 4 either. I don't claim to understand how divine power works, but if Rhissaerk is under the effect of divine power it gives him 2 additional attacks, and he already has 4 naturally.
Oh, so if you're multiclassed, it actually turns ALL your levels into FTR levels for the purpose of BAB?Fire Monkey wrote:It doesnt matter whether you have cleric levels or not, it just gives you a fighters BAB. That means that a lvl 20 mage with a 10 BAB will go from two to four attacks per round when using a divince presence potion.Lucien wrote:That's very curious, since you have no Cleric levels. Perhaps it transforms your Rogue BAB to FTR BAB? But a boost of 2 per round? Don't get that.Rhissaerk Jalesh wrote:Yes, it will give you extra attacks per round.
It doesn't stop at 4 either. I don't claim to understand how divine power works, but if Rhissaerk is under the effect of divine power it gives him 2 additional attacks, and he already has 4 naturally.
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Exactly, it gives you the fighter BAB of a fighter the same character level as you. At least I am pretty sure thats what it does.Lucien wrote:Oh, so if you're multiclassed, it actually turns ALL your levels into FTR levels for the purpose of BAB?Fire Monkey wrote:It doesnt matter whether you have cleric levels or not, it just gives you a fighters BAB. That means that a lvl 20 mage with a 10 BAB will go from two to four attacks per round when using a divince presence potion.Lucien wrote:That's very curious, since you have no Cleric levels. Perhaps it transforms your Rogue BAB to FTR BAB? But a boost of 2 per round? Don't get that.Rhissaerk Jalesh wrote:Yes, it will give you extra attacks per round.
It doesn't stop at 4 either. I don't claim to understand how divine power works, but if Rhissaerk is under the effect of divine power it gives him 2 additional attacks, and he already has 4 naturally.
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Wow. Thanks. You just made me very happy indeed.Fire Monkey wrote:Exactly, it gives you the fighter BAB of a fighter the same character level as you. At least I am pretty sure thats what it does.Lucien wrote:Oh, so if you're multiclassed, it actually turns ALL your levels into FTR levels for the purpose of BAB?Fire Monkey wrote:It doesnt matter whether you have cleric levels or not, it just gives you a fighters BAB. That means that a lvl 20 mage with a 10 BAB will go from two to four attacks per round when using a divince presence potion.Lucien wrote:That's very curious, since you have no Cleric levels. Perhaps it transforms your Rogue BAB to FTR BAB? But a boost of 2 per round? Don't get that.Rhissaerk Jalesh wrote:Yes, it will give you extra attacks per round.
It doesn't stop at 4 either. I don't claim to understand how divine power works, but if Rhissaerk is under the effect of divine power it gives him 2 additional attacks, and he already has 4 naturally.

- WrathOG777
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here is what it seems to do to me.
It gives you a bonus compared to your lvl vs a fighter of your lvl, an extra attack, 1hp/lvl, and your str to 18 regaurdless of other negatives.
So, if you are 20th lvl... you get +1 attack, +5 bab, +20hp and 18 str. It does not matter what class you are. So rhis gets extra attack even though he is a fighter useing a potion.
AND it does not seem to stop for epic. So if you are 40th. You get +1 attack, +10 bab, +40hp and 18str.
It gives you a bonus compared to your lvl vs a fighter of your lvl, an extra attack, 1hp/lvl, and your str to 18 regaurdless of other negatives.
So, if you are 20th lvl... you get +1 attack, +5 bab, +20hp and 18 str. It does not matter what class you are. So rhis gets extra attack even though he is a fighter useing a potion.
AND it does not seem to stop for epic. So if you are 40th. You get +1 attack, +10 bab, +40hp and 18str.
That is my opinion, not nessasarily anyone else's opinon, might just be, but that would be a coincodence, and damnit, sometimes the crap I write is not even my opinion either.
Golly. Guess I'll have to kiss my gimpy days goodbye in a few levels.WrathOG777 wrote:here is what it seems to do to me.
It gives you a bonus compared to your lvl vs a fighter of your lvl, an extra attack, 1hp/lvl, and your str to 18 regaurdless of other negatives.
So, if you are 20th lvl... you get +1 attack, +5 bab, +20hp and 18 str. It does not matter what class you are. So rhis gets extra attack even though he is a fighter useing a potion.
AND it does not seem to stop for epic. So if you are 40th. You get +1 attack, +10 bab, +40hp and 18str.
Thanks, Wrath.
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So essentially it is broken. A fighters BAB increase should stop at lvl 20 so Divine Power is actually giving you the fighters bonus to its AB not its BAB. Damned clericsWrathOG777 wrote:here is what it seems to do to me.
It gives you a bonus compared to your lvl vs a fighter of your lvl, an extra attack, 1hp/lvl, and your str to 18 regaurdless of other negatives.
So, if you are 20th lvl... you get +1 attack, +5 bab, +20hp and 18 str. It does not matter what class you are. So rhis gets extra attack even though he is a fighter useing a potion.
AND it does not seem to stop for epic. So if you are 40th. You get +1 attack, +10 bab, +40hp and 18str.

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hey, it works even funnier then I mentioned. For example, rhis says he gets +2 attacks, not sure how that is happening.
We would have to get someone do avlis spell code to give us the lowdown of just how screwed up it is.
We would have to get someone do avlis spell code to give us the lowdown of just how screwed up it is.
That is my opinion, not nessasarily anyone else's opinon, might just be, but that would be a coincodence, and damnit, sometimes the crap I write is not even my opinion either.
My guess is that it's transforming Rhiss's non-FTR levels into BAB, ignoring the 4 attacks/round ceiling imposed by the engine, and giving him an additional attack per round.WrathOG777 wrote:hey, it works even funnier then I mentioned. For example, rhis says he gets +2 attacks, not sure how that is happening.
We would have to get someone do avlis spell code to give us the lowdown of just how screwed up it is.
But is it possible that I, however, could legitimately get seven attacks/round at level 16 when casting the spell:
4 for the FTR BAB, 1 for dual wield, 1 for Improved 2-weapon, 1 for the bonus attack mentioned above.
If so, that's just wrong. Very, very wrong.

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You got to have that part all on your own. So, no in your case i beleive.Lucien wrote:My guess is that it's transforming Rhiss's non-FTR levels into BAB, ignoring the 4 attacks/round ceiling imposed by the engine, and giving him an additional attack per round.WrathOG777 wrote:hey, it works even funnier then I mentioned. For example, rhis says he gets +2 attacks, not sure how that is happening.
We would have to get someone do avlis spell code to give us the lowdown of just how screwed up it is.
But is it possible that I, however, could legitimately get seven attacks/round at level 16 when casting the spell:
4 for the FTR BAB, 1 for dual wield, 1 for Improved 2-weapon, 1 for the bonus attack mentioned above.
If so, that's just wrong. Very, very wrong.
That is my opinion, not nessasarily anyone else's opinon, might just be, but that would be a coincodence, and damnit, sometimes the crap I write is not even my opinion either.
Ah, so it's the AB that should be raised, not the BAB? That makes perfect sense.WrathOG777 wrote:You got to have that part all on your own. So, no in your case i beleive.Lucien wrote:My guess is that it's transforming Rhiss's non-FTR levels into BAB, ignoring the 4 attacks/round ceiling imposed by the engine, and giving him an additional attack per round.WrathOG777 wrote:hey, it works even funnier then I mentioned. For example, rhis says he gets +2 attacks, not sure how that is happening.
We would have to get someone do avlis spell code to give us the lowdown of just how screwed up it is.
But is it possible that I, however, could legitimately get seven attacks/round at level 16 when casting the spell:
4 for the FTR BAB, 1 for dual wield, 1 for Improved 2-weapon, 1 for the bonus attack mentioned above.
If so, that's just wrong. Very, very wrong.
EDIT: Wait, the spell description says it raises your BAB to a fighter of the same level. That should increase attacks/round accordingly, no?
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Seems to have been made without epic levels in mind.Divine Power
Evocation
Level: Clr 4, War 4
Components: V, S, DF
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 round/level
Calling upon the divine power of your patron, you imbue yourself with strength and skill in combat. Your base attack bonus becomes equal to your character level (which may give you additional attacks), you gain a +6 enhancement bonus to Strength, and you gain 1 temporary hit point per caster level.
"Andrinor grant me the patience not to kill those who screw things up through stupidity, the power to incinerate those who screw things up on purpose, and the wisdom to distinguish between one and the other." -The War Mage's Serenity Prayer
Gotcha. So that's the bug. It should just be your BAB regarding the bonus to hit, not attacks/round. So my cleric/rogue should never have more than 3/round as a factor of his BAB, but because the spell is borked, he will.WrathOG777 wrote:it is just the bab that should be raised,
but all that fucked up shit that actualy happens.
On the other hand, when it's fixed, I would have 3 plus 1 plus 1 plus 1, and quaffing a potion of speed would give me my 7. Right?
Thanks for sticking with me on this one. I am dense with all this stuff.
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No, since it's BAB, you should get the additional attack benefits of it.
Hence a cleric/rogue should of a combined total character level higher than 16 should have 4 attacks as their total character level becomes their BAB.(Essentially the're put on the fighter chart.)
Hence a cleric/rogue should of a combined total character level higher than 16 should have 4 attacks as their total character level becomes their BAB.(Essentially the're put on the fighter chart.)
"Andrinor grant me the patience not to kill those who screw things up through stupidity, the power to incinerate those who screw things up on purpose, and the wisdom to distinguish between one and the other." -The War Mage's Serenity Prayer