Meh, why won't gamespy or direct connect work?

Moderator: Event DM

Post Reply
User avatar
Fifty
Demigod of Posts
Posts: 8831
Joined: Mon May 26, 2003 8:45 am
Location: London Town
Contact:

Meh, why won't gamespy or direct connect work?

Post by Fifty » Sat Dec 25, 2004 2:36 pm

I am at home at my folks and as I do not have my real comp here I just went through the rigmarole of getting my laptop to v1.64.

Now though gamespy isn't working and I seem to be unable to direct connect to any of the servers.

Can anyone confirm for me what I should be putting in the address for the direct connect, or some ideas on why I can't connect to Gamespy, or any other useful advice?

Ta
User avatar
Fifty
Demigod of Posts
Posts: 8831
Joined: Mon May 26, 2003 8:45 am
Location: London Town
Contact:

Post by Fifty » Sat Dec 25, 2004 2:37 pm

ps, I had v1.62 working fine on this laptop a couple of months ago.
User avatar
Fifty
Demigod of Posts
Posts: 8831
Joined: Mon May 26, 2003 8:45 am
Location: London Town
Contact:

Post by Fifty » Sat Dec 25, 2004 2:56 pm

I have even tried pinging the server using a cmd command line to get the correct IP address for avlis.blackdagger.net and put that into direct connect and it doesn't work...

help!.....
User avatar
Fifty
Demigod of Posts
Posts: 8831
Joined: Mon May 26, 2003 8:45 am
Location: London Town
Contact:

Post by Fifty » Sat Dec 25, 2004 3:16 pm

Sameproblem with Hala.

Could it be something so prosaic as the fact my dialup is only managing 36.0 Kbps?
User avatar
Fifty
Demigod of Posts
Posts: 8831
Joined: Mon May 26, 2003 8:45 am
Location: London Town
Contact:

Post by Fifty » Sat Dec 25, 2004 3:29 pm

Okay, well after fiddling with most of my firewall settings I just turned the bloody thing off, and I can direct connect now (still no gamespy), but what do I need to adjust to be able to keep it on? I do not like having no firewall, even on low speed dialup.
Enverex
Sage
Posts: 2060
Joined: Thu Jun 03, 2004 3:05 pm
Location: Worcester, UK
Contact:

Post by Enverex » Sat Dec 25, 2004 5:19 pm

Fifty wrote:Okay, well after fiddling with most of my firewall settings I just turned the bloody thing off, and I can direct connect now (still no gamespy), but what do I need to adjust to be able to keep it on? I do not like having no firewall, even on low speed dialup.
Are you on a dynamic IP dial-up? If so then I really wouldn't bother with a firewall anyway, it's quite pointless. People are too paranoid lately, heh.

The Firewall SHOULD ask you if you wish to allow the NWN traffic to go through, but it obviously isn't...

What firewall is it?
User avatar
Fifty
Demigod of Posts
Posts: 8831
Joined: Mon May 26, 2003 8:45 am
Location: London Town
Contact:

Post by Fifty » Sat Dec 25, 2004 6:12 pm

Symantec.
User avatar
PlasmaJohn
CCC / Release Admin
CCC / Release Admin
Posts: 9010
Joined: Fri Dec 26, 2003 10:37 pm
Timezone: US/Eastern
Location: Negaria
Contact:

Post by PlasmaJohn » Sat Dec 25, 2004 6:45 pm

Enverex wrote:Are you on a dynamic IP dial-up? If so then I really wouldn't bother with a firewall anyway, it's quite pointless.
:shock: bursts out laughing ... tries to stop, fails ... can't see for the tears

Can't breathe, make it stop.

Seriously, firewalls on dynamic dialup connections are not pointless and recommending otherwise is offering dangerous advice. All it takes is one virus...
Calvin: This is so cool!
Hobbes: This is so stupid.
User avatar
Aradan Kir
Elder Sage
Posts: 4145
Joined: Mon Feb 03, 2003 10:53 pm
Location: http://www.silver-spire.com
Contact:

Post by Aradan Kir » Sat Dec 25, 2004 8:00 pm

PlasmaJohn wrote:All it takes is one virus...
wouldn't this be better served with an anti-virus scanner ?


but anyway ...... If you use Symantec, you should be able to view a list of the programs that have been given access (I think it's under Firewall then Configuration).

In there there should be a NWN program (might show as Neverwinter Nights, or NWMAIN.EXE (there might be several if you've still got the same firewall software through several NWN updates)). I had some problems with an earlier version where I had to change the program settings to automatic or permit all (whatever it wasn't currently on) in order to get it to work. Alternatively, you could try removing it completely, and then as Env said, it should ask when you next try and connect.
User avatar
JollyOrc
Elder Sage
Posts: 3984
Joined: Fri Jan 17, 2003 11:41 am
Timezone: Europe, CE(S)T
Location: Germany
Contact:

Post by JollyOrc » Sat Dec 25, 2004 9:39 pm

you'll need to open the TCP and UDP ports 5121 to 5126 IIRC.

At least, if you want to play on other servers than Mikona. :)
User avatar
Fifty
Demigod of Posts
Posts: 8831
Joined: Mon May 26, 2003 8:45 am
Location: London Town
Contact:

Post by Fifty » Sat Dec 25, 2004 10:00 pm

JollyOrc wrote:you'll need to open the TCP and UDP ports 5121 to 5126 IIRC.

At least, if you want to play on other servers than Mikona. :)
There are servers other than Mikona? Oh yes, now I remember. Worthless places.
User avatar
Fifty
Demigod of Posts
Posts: 8831
Joined: Mon May 26, 2003 8:45 am
Location: London Town
Contact:

Post by Fifty » Sat Dec 25, 2004 10:51 pm

Aaaaaaaaaaaaaaaaaaaaaargh! It just spontaneously cut out and went grey on my history list!

Has everyone else had it crash or just poor old me?
User avatar
Fifty
Demigod of Posts
Posts: 8831
Joined: Mon May 26, 2003 8:45 am
Location: London Town
Contact:

Post by Fifty » Sat Dec 25, 2004 10:51 pm

Whew, server is down on server page too now, it is not just me....
Post Reply