Could someone please inform me what format in detail a NWN spell icon uses? I am about to make/alter several. While I have made many icons for windows and LabVIEW, I have never done any for NWN.
I did some searching and found the inventory icon specs. 32 pixel per square .tga format. A Square being one of the sqares in your character's inventory.
Spell icon format
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- WrathOG777
- Master Sage
- Posts: 5325
- Joined: Fri Mar 07, 2003 4:17 pm
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Spell icon format
That is my opinion, not nessasarily anyone else's opinon, might just be, but that would be a coincodence, and damnit, sometimes the crap I write is not even my opinion either.
Create one icon for the spell and another for it as a scroll. You could use the same icon for both but Bioware uses a black, white and purple theme for the spell icon and a brown and white theme
for the scroll icon. The image on each is similar. I won?t go into detail on the icons because we have done so many already. They are 24 bit, 32 x 32 pixel Targa bitmaps (.tga files). The naming
standard is not critical for spell and scroll icons but if you want to follow the Bioware standard it is:
is_<name>.tga for spell icons
iss_<name>.tga for spell scroll icons
Where <name> is a maximum of 11 characters. You can find these using NWNViewer in Textures02.bif. Use one as a sample of how to do it. Unlike the weapon icons, there is no
mask or other complication on these files.
I found the above in the custom content guide on the bioware builders section. I haven't done it myself, but I hope it helps.
for the scroll icon. The image on each is similar. I won?t go into detail on the icons because we have done so many already. They are 24 bit, 32 x 32 pixel Targa bitmaps (.tga files). The naming
standard is not critical for spell and scroll icons but if you want to follow the Bioware standard it is:
is_<name>.tga for spell icons
iss_<name>.tga for spell scroll icons
Where <name> is a maximum of 11 characters. You can find these using NWNViewer in Textures02.bif. Use one as a sample of how to do it. Unlike the weapon icons, there is no
mask or other complication on these files.
I found the above in the custom content guide on the bioware builders section. I haven't done it myself, but I hope it helps.
- WrathOG777
- Master Sage
- Posts: 5325
- Joined: Fri Mar 07, 2003 4:17 pm
- Location: Abyss (GMT 2200-0500)