Black Square Items
Moderator: Event DM
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- Team Member; Retired with Honors
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Black Square Items
I know this is a mistake on my part, but logged into Elysia last night, and many items are black squares.
Do I need to delect the old CoPaPTLK 2.0.tlk file now that we are using the 3.3 version?
I think I've done everything that I needed to:
CEP 1.01
CoPaPTLK_3_3.tlk
CoPaPHAK_4_2.hak
copap_patch.hak ( ~0100 gmt june 4th.))
Universalhak_4_2.hak
Am I missing anything?
Do I need to delect the old CoPaPTLK 2.0.tlk file now that we are using the 3.3 version?
I think I've done everything that I needed to:
CEP 1.01
CoPaPTLK_3_3.tlk
CoPaPHAK_4_2.hak
copap_patch.hak ( ~0100 gmt june 4th.))
Universalhak_4_2.hak
Am I missing anything?
- Jordicus
- Team Member; Retired with Honors
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- Location: Whitehall, PA (GMT -4)
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it's a known issue. items previsouly using custom icons are being reworked, due to changes taht were required from the CEP update.
you should be able to use the items, just can't see their image
you should be able to use the items, just can't see their image
You see things and you say, "Why?" But I dream things that never were and say, "Why not?" George Bernard Shaw
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- Squire of Babble
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- Location: Southern Pines, nc
yeah, its not just you. mine are the same way.
But I've been wondering about something involved in the process of what all you guys (avlis module designers) do when you change stuff around on the modules. When you change the item icons and stuff like that around, is the change instant? or does it require the servers to restart?
But I've been wondering about something involved in the process of what all you guys (avlis module designers) do when you change stuff around on the modules. When you change the item icons and stuff like that around, is the change instant? or does it require the servers to restart?
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