The Shadowdancer Epidemic

Moderator: Event DM

User avatar
tindertwiggy
Legacy DM
Legacy DM
Posts: 6905
Joined: Tue Jul 16, 2002 12:20 am
Location: Newish England
Contact:

Post by tindertwiggy » Thu Mar 11, 2004 4:55 pm

I would like to address the idea of moving class based feats with the simple following diagram:

Image
On the left we have Bioware's hard coded classes. On the right we have the idea of moving a class based feat. I'll let the diagram speak for itself.


...

This is being discussed. Nothing relevent has been added to this particular thread in a long while. The camps are clearly drawn and nothing more will be accomplished here. Please do not sacrifice any more pixels. The poor little buggers deserve a day off from this thread.
Happiness is baked with one part bat guano, one part sulfur.
User avatar
Khaelindra
Master Sage
Posts: 7001
Joined: Tue May 13, 2003 3:02 pm
Timezone: GMT+1
Location: Almere, the Netherlands(GMT+1, GMT+2 in summer)

Post by Khaelindra » Thu Mar 11, 2004 4:57 pm

Titanium Dragon wrote:At least one of them has gained three levels since they became a shadowdancer, Jordicus
And took about 1 minute doing so?

Aren't we talking about a character which had enough experience to jump to lvl 27/28 straight away after HotU came out?

Don't you think saying "already 3 levels since they became SD" is a bit moot in that context?
Lady Divinia Cecil, Combat Medic; Frederique Moriana, Dragon Avalanche; Amber, redhead Bandit Mascotte; Khaelindra, Mystic Archer

AbominationFascination: "Powergaming without RP is masturbatory and RP without combat and growth is fluffy poseurism."

Gary Gygax wrote:
A Master role player is one who is willing and able to bend their character concept to make the game more enjoyable for all involved.


Everybody Loves Paula (tm)
Quiz001
Scholar of Fools
Posts: 479
Joined: Thu Jan 08, 2004 10:18 am
Location: UK

Post by Quiz001 » Thu Mar 11, 2004 5:11 pm

And so the enormous bulk of the thread heaves its weight onto page ten, already rotten to the core, yet still with a rabid light in it's one remaining eye. A filthy green mist belches from it's gangrenous lips, accompanied by the plea: 'Let meeee die!'
THIS IS NOT A FREE HAIRCUT
User avatar
FunkOdyssey
Sage
Posts: 1954
Joined: Wed Jan 22, 2003 2:46 pm
Location: Newington, CT (GMT -5)
Contact:

Post by FunkOdyssey » Thu Mar 11, 2004 5:19 pm

Ten pages in 25 hours... I've created a MONSTER! lol

*stands in fearful awe of his creation*
User avatar
WrathOG777
Master Sage
Posts: 5325
Joined: Fri Mar 07, 2003 4:17 pm
Location: Abyss (GMT 2200-0500)

Post by WrathOG777 » Thu Mar 11, 2004 5:21 pm

begins straping him to the rack under the water dripper saying...

Hhahaa, you, will never die. You will wish you could, but you will not.
User avatar
Flakey
Apprentice Scholar
Posts: 788
Joined: Sun Jun 22, 2003 8:22 pm
Location: Drifting

Post by Flakey » Thu Mar 11, 2004 5:42 pm

Khaelindra wrote:Aren't we talking about a character which had enough experience to jump to lvl 27/28 straight away after HotU came out?

Don't you think saying "already 3 levels since they became SD" is a bit moot in that context?
Hmm the player they are talking about only had 1 lvl (or at the most 2 lvls) in SD when hou came out the other lvls have been taken since then.
Minds are like parachutes, they have to be open to work.
User avatar
VETT SCALES L7
Sage
Posts: 2990
Joined: Sat Jan 03, 2004 9:17 am
Location: Vancouver,Canada

Post by VETT SCALES L7 » Thu Mar 11, 2004 6:12 pm

wow.I yawned.
User avatar
Morgoth
Prince of Bloated Discourse
Posts: 270
Joined: Fri Jan 16, 2004 4:46 pm
Location: Toronto Ont. Canada
Contact:

Post by Morgoth » Fri Mar 12, 2004 7:37 pm

I don?t think there is only one character out there that has 3 level in SD I have 3 already and intend to one day have 17 levels.. (Thinks to himself ... good luck with that you'll be here years :) ).

The only thing that concerns me is TS, but from what I have heard I assume that they removed the detection of hidden creatures (correct me if I am wrong) and continual light if it really does make people un-hide-able in the area of such spells?

I dont want to spend that much time on my character only to find out that 17 levels are useless around mages, clerics and/or around any item that glows. So tell me now?.
User avatar
WrathOG777
Master Sage
Posts: 5325
Joined: Fri Mar 07, 2003 4:17 pm
Location: Abyss (GMT 2200-0500)

Post by WrathOG777 » Fri Mar 12, 2004 7:39 pm

donot worry man. light is only a penalty, not a you cannot do this. So, yes, it wil suck to be lighted, but not completely crippleing.
Melakin Skywieder
Team Member; Retired with Honors
Posts: 6175
Joined: Mon Feb 10, 2003 8:25 pm
Location: Over the hill

Post by Melakin Skywieder » Fri Mar 12, 2004 7:44 pm

Yah otherwise any ghost elf could never go this way...or should even be a rogue.

Now some of us didnt get a choice in the matter :shock:
If money it the root of all evil, I want to be a bad man!
User avatar
Baggie
Scholar of Fools
Posts: 337
Joined: Tue May 27, 2003 6:34 pm
Location: Surrey, England

Post by Baggie » Fri Mar 12, 2004 8:34 pm

I haven't got anything to add either way I just wanted to be part of the quickest growing thread in recent history! :D
I know that you believe that you understood what you think I said, but I am not sure you realize that what you heard is not what I meant.

Robert McCloskey, State Department spokesman
User avatar
Liartes
Sage
Posts: 2155
Joined: Mon Feb 24, 2003 6:19 am
Location: Arizona, USA (GMT -7)

Post by Liartes » Sat Mar 13, 2004 9:57 am

*steps in behind Baggie*

...Where all the women at?
User avatar
Tahni
Sage
Posts: 2169
Joined: Mon Aug 11, 2003 1:30 pm
Timezone: GMT+0
Location: The Darkest Shire of Berks

Post by Tahni » Sat Mar 13, 2004 11:56 am

FunkOdyssey wrote:Ten pages in 25 hours... I've created a MONSTER! lol

*stands in fearful awe of his creation*

It's still alive :shock:
Nothing's forgotten, nothing is EVER forgotten
User avatar
Vroshgrak
Team Member; Retired with Honors
Posts: 4057
Joined: Sun Feb 23, 2003 4:24 pm
Timezone: Pacific (GMT -8/-7)
DM Avatar: Hurine
Location: Corvallis Oregon
Contact:

Post by Vroshgrak » Sat Mar 13, 2004 1:08 pm

Keep Hide in Plain Sight at lvl 1. Its a prestige class, there should be some prestige to it. If its a lvl 5-10 ability, the first 4 levels will just make you a thief but shittier. We arent going to balance avlis completely, prestige classes will never be the same as normal classes, holy warriors will never be as common as common warriors, just accept how it is. Its fine, if it was too unbalancing you can quit playing. Saying taking shadowdancer for HiPS is wrong, is like saying taking knockdown so you can knock people down is wrong. Its there so you can have it. And BTW, Harm is way broken. Go Wrath!
User avatar
Lilith
Team Member; Retired with Honors
Posts: 2490
Joined: Thu Jan 16, 2003 11:59 am
Location: The Old DMs home
Contact:

Post by Lilith » Sat Mar 13, 2004 1:11 pm

Dr Quartermass sighs with relief I think the monster has stopped Growing... What wait look its crawling out of the pitt Nooooo its massive its starting to grow again, Melvin get the camera!!!
Some people are just like Slinkies - not much use but they make you smile when you shove them downstairs.
User avatar
Titanium Dragon
Sage
Posts: 2916
Joined: Sun Apr 27, 2003 5:18 pm
Location: Corvallis, OR (GMT - 7)
Contact:

Post by Titanium Dragon » Sat Mar 13, 2004 6:42 pm

Vroshgrak wrote:Keep Hide in Plain Sight at lvl 1. Its a prestige class, there should be some prestige to it. If its a lvl 5-10 ability, the first 4 levels will just make you a thief but shittier. We arent going to balance avlis completely, prestige classes will never be the same as normal classes, holy warriors will never be as common as common warriors, just accept how it is. Its fine, if it was too unbalancing you can quit playing. Saying taking shadowdancer for HiPS is wrong, is like saying taking knockdown so you can knock people down is wrong. Its there so you can have it. And BTW, Harm is way broken. Go Wrath!
So you're saying its alright to take one level of paladin for the additional saves?
Gilkin> ouch. how often do you roll a 20?
Cath> once every 20 rolls?
User avatar
Vroshgrak
Team Member; Retired with Honors
Posts: 4057
Joined: Sun Feb 23, 2003 4:24 pm
Timezone: Pacific (GMT -8/-7)
DM Avatar: Hurine
Location: Corvallis Oregon
Contact:

Post by Vroshgrak » Sat Mar 13, 2004 7:00 pm

The problem is, theres no way to tell if people took someone for RP reasons, or purely to make their PC better at CvC combat. I try to give people the benefit of the doubt, and say they took it for RP reasons. You can do whatever you want, but skeptics will remain.
User avatar
Flakey
Apprentice Scholar
Posts: 788
Joined: Sun Jun 22, 2003 8:22 pm
Location: Drifting

Post by Flakey » Sat Mar 13, 2004 7:27 pm

I have to agree with TD. Taking 1 level of Sd is as cheesy as some one taking 1 lvl in paladin. The hard part is though is knowing which people are just planning to take the one lvl, and which people are planning to take more, but have not levelled up yet.

I like the quote from White-raven
A few people have online asked me when they logg on why i have more then one level Shadowdancer, that isnt neccessary etc etc. I hate such, and they classes taken is because it fits what the char does, and not to be the strongest in CvC.
Minds are like parachutes, they have to be open to work.
Post Reply