Search found 90 matches

by Rhissaerk Jalesh
Tue Dec 29, 2009 8:58 am
Forum: Raves
Topic: Plethora (Verossa)
Replies: 1778
Views: 2238715

Re: Plethora

Pleth is an honorary Shaahesk in my mind from now on. ;)

Yay for Pleth!
by Rhissaerk Jalesh
Mon Dec 21, 2009 2:35 am
Forum: Comments and Questions on World Information
Topic: Large Retcon Announcement!
Replies: 4
Views: 20743

Re: Large Retcon Announcement!

We should call it the Changeling Coast!
by Rhissaerk Jalesh
Tue Oct 20, 2009 5:05 pm
Forum: Raves
Topic: Plethora (Verossa)
Replies: 1778
Views: 2238715

Re: Plethora

*hugs Pleth*
by Rhissaerk Jalesh
Sun Dec 07, 2008 6:31 pm
Forum: NWN General Discussion
Topic: Mark (Ra-Ghul) AFK
Replies: 61
Views: 64898

Re: Mark (Ra-Ghul) AFK

Oh no. :( Get better soon Mark!
by Rhissaerk Jalesh
Mon May 07, 2007 7:10 pm
Forum: NWN General Discussion
Topic: Tileset question
Replies: 3
Views: 5247

It's called gestalt caves and vels mines or something to that effect if I recall correctly. There is also one called 'rock city' used in the Elite Quarter.
by Rhissaerk Jalesh
Tue May 01, 2007 1:01 pm
Forum: NWN General Discussion
Topic: Is it possible to make "wandering monsters"??
Replies: 9
Views: 12032

Wandering monsters supposedly generate lag. I could be wrong on that but it's why I've never used any. Even when I really wanted too...*sniffs* I had a random encounter system but it also, sadly, generated lag, so I had to scrap it. There is a way to do one that DOESN'T generate lag though, but it's...
by Rhissaerk Jalesh
Sun Dec 10, 2006 4:01 pm
Forum: NWN General Discussion
Topic: Getting clothing to show on a Rakasha
Replies: 12
Views: 14820

Don't tell my Rakshasa NPC's that then CPU. Cause that's how I make them wear clothes on Avlis...*tease*
by Rhissaerk Jalesh
Sun Dec 10, 2006 7:15 am
Forum: NWN General Discussion
Topic: Getting clothing to show on a Rakasha
Replies: 12
Views: 14820

There is a 'hat' that looks exactly like the Rakshasa head. Dye it your favorite Rakshasa fur color. Then set their appearance to human, give them the hat, and give them any outfit, although I'd suggest one that doesn't show any skin since it won't show fur. (Setting the skin color to match your kit...
by Rhissaerk Jalesh
Wed Sep 20, 2006 10:20 pm
Forum: NWN General Discussion
Topic: Query: big crits or more crits?
Replies: 41
Views: 38700

I would highly reccomend the double axe. X3 crit weapons, in my experience, are simply more effective and more satisfying. *grins*

...Also, you can't take feats in Double Scimitar. It's a CEP weapon. While you can take feats in Double Axe. So that's a nice bonus for the axe. *smiles*
by Rhissaerk Jalesh
Sat Aug 19, 2006 9:54 pm
Forum: NWN General Discussion
Topic: Double-sided weapons
Replies: 19
Views: 34785

Nope, it's just like duel wielding normally. Full strength bonus on the main hand, 0.5 strength bonus on the off hand.
by Rhissaerk Jalesh
Sat Aug 19, 2006 9:37 pm
Forum: NWN General Discussion
Topic: Double-sided weapons
Replies: 19
Views: 34785

Nope, you don't. The off hand part of the double weapon merely counts as a light weapon.
by Rhissaerk Jalesh
Sat Aug 12, 2006 6:06 pm
Forum: Rules
Topic: Avlis policy on: Level Banking
Replies: 9
Views: 16330

The default XP system does, indeed, account for it. However Avlis's custom XP code doesn't.
by Rhissaerk Jalesh
Tue May 30, 2006 3:57 am
Forum: Avlis News
Topic: Newest Team Addition
Replies: 34
Views: 30718

Aww, my first slave became a DM! *sniffs* How cute...
by Rhissaerk Jalesh
Wed Mar 01, 2006 4:01 am
Forum: NWN General Discussion
Topic: rapid shot
Replies: 12
Views: 12464

In PnP, you will get full attacks per round with a light crossbow, and can reload a heavy crossbow faster. It's an unfortunate bug in NWN, that. Poor crossbows. You can only ever get two attacks per round unhasted. *frowns*
by Rhissaerk Jalesh
Wed Mar 01, 2006 3:37 am
Forum: NWN General Discussion
Topic: rapid shot
Replies: 12
Views: 12464

I'm fairly certain rapid shot does not work with a crossbow. I think that's silly, but I recall encountering that during testing...*frowns*
by Rhissaerk Jalesh
Sun Feb 19, 2006 8:29 pm
Forum: NWN General Discussion
Topic: NWN Theme Music - Love it or hate it?
Replies: 20
Views: 16099

The theme is okay, but I hear it too often.

Most of the NWN music is pretty good, but I'd really love to hear more custom tracks myself. Although there are some amazingly underused battle tunes that are really very nice.
by Rhissaerk Jalesh
Sat Feb 11, 2006 12:38 am
Forum: NWN General Discussion
Topic: what is the role of a cleric?
Replies: 25
Views: 23415

*Wonders how many Clerics micah knows who put 3 feats into getting epic spell focus for the sake of one spell and also have 40 wisdom* Actually, those three feats have alot more use then just Implosion. Hammer of the Gods, Firestorm, Flamestrike, Blade Barrier, even Soundburst, all benefit from tho...
by Rhissaerk Jalesh
Tue Feb 07, 2006 5:57 pm
Forum: NWN General Discussion
Topic: Exactly how stupid is a character with 6 int?
Replies: 58
Views: 50630

I'm well aware of that Dralix. But my cat doesn't bite flaming things either. So I think we can assume a person who's smarter then my cat (which is, like, anything. *chuckles*) wouldn't do so regularly either.
by Rhissaerk Jalesh
Tue Feb 07, 2006 5:52 pm
Forum: NWN General Discussion
Topic: Exactly how stupid is a character with 6 int?
Replies: 58
Views: 50630

I'm going to have to say I agree with Alex III here. Animals are capable of learning and remembering, and they're Int 3. My cat knows better then to bite a flaming log... and ain't no one gonna convince me a cat is smarter then a person with 6 Int. Quite a few humanoid races that have cultures and l...
by Rhissaerk Jalesh
Wed Feb 01, 2006 4:13 am
Forum: NWN General Discussion
Topic: Discipline skill & usefulness
Replies: 20
Views: 16067

Quite a few NPC's utilize it as well. It's a good skill to keep up if you can put points into it. If you plan to engage in CvC, it's a huge boon.
by Rhissaerk Jalesh
Mon Jan 02, 2006 7:18 pm
Forum: NWN General Discussion
Topic: Effortless ... Easy ... Moderate ...
Replies: 20
Views: 14829

The toolsets default CR caculator is utterly nuts. Adding a few poisons to a weapon can raise the CR by 10, even if the DC is a merely 14. Suffice to say, it's not reliable. The best a builder can do is make an educated guess about what the CR should be and adjust it to that.
by Rhissaerk Jalesh
Wed Dec 14, 2005 11:42 pm
Forum: NWN General Discussion
Topic: Advice about coming back and remembering details
Replies: 20
Views: 15692

Aw, Rello! Rhissaerk won't ever forget Rello. Course, Rhiss ain't around much these days either. But I'm sure most folks will remember you and be glad to help remind you who they are! As for advice on how to RP it, eh, just say Rello was running around in circles so fast her brain fell out and when ...
by Rhissaerk Jalesh
Tue Nov 22, 2005 3:13 am
Forum: NWN Scripting
Topic: spawning creature in Invisible
Replies: 3
Views: 8868

I've managed to do it by adding this to the creatures onspawn script. It should work, but I'm hardly an expert...




effect eInvisibility = EffectInvisibility(INVISIBILITY_TYPE_NORMAL);

ApplyEffectToObject(DURATION_TYPE_PERMANENT, eInvisibility, OBJECT_SELF);
by Rhissaerk Jalesh
Wed Oct 26, 2005 9:34 pm
Forum: Avlis News
Topic: DM Promotion ! Its Official !
Replies: 53
Views: 44134

How approriate! *grins* Congratulations Mortz!
by Rhissaerk Jalesh
Sun Oct 09, 2005 7:24 pm
Forum: NWN General Discussion
Topic: SPOT OR LISTEN?
Replies: 31
Views: 22068

Actually secret doors are seen by the search skill, not spot.