Search found 6 matches

by Ntropy
Mon Feb 28, 2005 10:42 am
Forum: NWN General Discussion
Topic: Screen lag
Replies: 23
Views: 14092

Cromagnon wrote:
NWDuneAuron wrote:As Seri said, it's lag caused by the game looking up the CEP resources.
Then why does it happen in single-player as well? X:|
It happens for all resources, externals like .haks are just worse.
by Ntropy
Sun Feb 27, 2005 12:46 am
Forum: NWN General Discussion
Topic: Screen lag
Replies: 23
Views: 14092

I believe it's not a question of how much RAM you have, it's how fast the engine can pull the data from the resource files on disk and put it in RAM. I have a P4 2.8GHz with 512MB RAM and it still hitches almost imperceptibly the first time I see a particular model, any model. I think it is worse wi...
by Ntropy
Sat Feb 26, 2005 10:42 pm
Forum: NWN General Discussion
Topic: Screen lag
Replies: 23
Views: 14092

Pretty sure it has nothing to do with connection, but to do with accessing the HD to cache the models and textures of complex, large or multiple creatures.
by Ntropy
Tue Nov 30, 2004 5:36 pm
Forum: Avlis News
Topic: November RPoM
Replies: 8
Views: 9236

Clarification: When you say the polls are now open, Terry, does that mean that any votes cast before that post have been discarded this cycle? I voted when Vroshgrak posted a reminder back on the 26th.
by Ntropy
Tue Oct 26, 2004 6:23 am
Forum: Avlis News
Topic: Everything's back up
Replies: 53
Views: 45709

Superlative. Nice job.
by Ntropy
Tue Oct 26, 2004 2:13 am
Forum: Avlis News
Topic: Cutover scheduled for 11pm EDT / 0300GMT
Replies: 15
Views: 15616

I recognize that to a large extent the answer to this question must be "it all depends," but I'm wondering you have an educated guess as to how long the cut-over will take? Not the best case scenario, but a realistic one with "oh-shits" factored in.