Search found 5 matches

by [ArcanE]
Mon Jul 05, 2004 8:16 am
Forum: NWN Scripting
Topic: Hiding a placeable
Replies: 5
Views: 8623

JollyOrc wrote:nope, no moving of placeables after they have been spawned.
Boooh @ Bioware :)

Working on a script with VFX_DUR_CUTSCENE_INVISIBILITY now.
by [ArcanE]
Mon Jul 05, 2004 7:50 am
Forum: NWN Scripting
Topic: Hiding a placeable
Replies: 5
Views: 8623

What about just moving it to an offmap location? There must be a way to move placeables around isn't there?

Or use VFX_DUR_CUTSCENE_INVISIBILITY someone on the bioware forums told me?
by [ArcanE]
Sun Jul 04, 2004 8:17 pm
Forum: NWN Scripting
Topic: Hiding a placeable
Replies: 5
Views: 8623

Hiding a placeable

Is there a way to hide a placeable? Or a workaround like teleporting it offscreen or something?

Thanks =)
by [ArcanE]
Tue Jun 22, 2004 3:41 pm
Forum: Rules
Topic: Avlis policy on: How invisibilty is 'perceived'
Replies: 56
Views: 107571

Sorry to bump this thread but basically it is like this now: You are never completely invisible to another PC. If you go about completely undetected (you win all silent/hide/invisibility checks VS listen/spot/search checks) you still appear as a shaded person onscreen for all other PC's in the vici...
by [ArcanE]
Tue Jun 22, 2004 10:15 am
Forum: Rules
Topic: Avlis policy on: How invisibilty is 'perceived'
Replies: 56
Views: 107571

Sorry to bump this thread but basically it is like this now: You are never completely invisible to another PC. If you go about completely undetected (you win all silent/hide/invisibility checks VS listen/spot/search checks) you still appear as a shaded person onscreen for all other PC's in the vicin...