Search found 6 matches

by BlueCougar
Thu Sep 02, 2004 4:02 am
Forum: Avlis News
Topic: Avlis Website Under Very Heavy Traffic
Replies: 6
Views: 7579

WHOOHOO!!! Gotta love the attention....hehe....awesome job getting the site back up Manuel.
by BlueCougar
Wed Jul 21, 2004 5:10 am
Forum: Comments and Questions on World Information
Topic: Question of Deities
Replies: 13
Views: 16103

Just my 2 cents but I play a Gnoll on Alvis and his deity is Pelar. Its simple and makes sense, and he's a ranger as well.
by BlueCougar
Mon Jul 19, 2004 2:37 am
Forum: Comments and Questions on World Information
Topic: Gnoll race questions
Replies: 26
Views: 36123

Is there anyway to find out how many active Gnoll PC's there currently are? I've only run into 3 and one of them happened to be a changling that copied my form.
by BlueCougar
Sun Jul 18, 2004 11:27 pm
Forum: Comments and Questions on World Information
Topic: Gnoll race questions
Replies: 26
Views: 36123

I would be interested to know more about this as well. I've got a few months in now in a Gnoll character and actually thought it would be included in the update with dynamic models only without the custom choices. It would be a shame to have to abandon such a good character that has made alot of con...
by BlueCougar
Sun Jun 27, 2004 6:33 pm
Forum: Rules
Topic: Avlis policy on: How invisibilty is 'perceived'
Replies: 56
Views: 109475

I guess I should be clearer in my description that there would be a "universal" ghost/shadow form that would identify the person who you hear with a label that isn't their name. I do realize there is a ghostly form, I have already encountered this exact scenario.
by BlueCougar
Sun Jun 27, 2004 3:22 am
Forum: Rules
Topic: Avlis policy on: How invisibilty is 'perceived'
Replies: 56
Views: 109475

I know its been simplified for coding purposes but having had a friend in college that was blind. There are many other ways to identify a person without sight or hearing. Smell for instance or feeling their footsteps/vibration of their movements or even the air moving as they pass. I play a Gnoll Ra...