Search found 3 matches

by Tchus
Sun Oct 05, 2003 9:52 pm
Forum: NWN Scripting
Topic: Effect emiters without OnHeartbeat?
Replies: 22
Views: 24315

Just a thought in case theres ever a need to do something similar to this, but sometime a trigger wouldn't work. Also, it'll only fire once, instead of every time someone passes through- although thats really moot. Yep, trigger'd do.
by Tchus
Sun Oct 05, 2003 9:24 pm
Forum: NWN Scripting
Topic: Effect emiters without OnHeartbeat?
Replies: 22
Views: 24315

Yep, but it'll only run once...afaik, nonexistent objects don't run hb scripts. So, it shouldn't take up any more resources than any other script. You'll have to make two objects, but that shouldn't be a problem if you toy around with the tags so you can reuse the heartbeat script. (GetTag(OBJECT_SE...
by Tchus
Sun Oct 05, 2003 5:05 pm
Forum: NWN Scripting
Topic: Effect emiters without OnHeartbeat?
Replies: 22
Views: 24315

Alternatively, make two separate objects. The first one with a heartbeat script that creates the second object at its current location, applies the visual effect to it, and destroys itself.