Search found 6 matches

by NoneOf Seven
Sun Sep 14, 2003 12:37 pm
Forum: NWN Scripting
Topic: recording speech
Replies: 29
Views: 30702

now, why couldn't you have posted THAT three months ago ?

*chuckles and redoes some things*

Great and many thanks
by NoneOf Seven
Fri Jun 13, 2003 9:52 pm
Forum: NWN Scripting
Topic: recording speech
Replies: 29
Views: 30702

Praetor,

many thanks for this .erf, you spared me a lot of work.

Is it possible to attach improved invisibility to the listening NPC ? This should take care of the visible Uninjured tag, right ?
by NoneOf Seven
Fri Jun 13, 2003 12:31 pm
Forum: NWN Scripting
Topic: recording speech
Replies: 29
Views: 30702

Thank you for the pointers. I think I have an idea for the script so that it listens to every sentence. the combination of SetListeningPattern SetListening GetMatchedSubstring should do the trick. Pity that there doesn't seems to be any function that returns the whole line that was said, but only th...
by NoneOf Seven
Fri Jun 13, 2003 11:24 am
Forum: NWN Scripting
Topic: recording speech
Replies: 29
Views: 30702

That does actually sounds feasible. So I have to combine the following ingredients: An invisible NPC that has a listenening pattern and thus is able to record the spoken words. A trigger that activates said NPC A means of outputting the recorded words, for instance by another invisible NPC, or by Fl...
by NoneOf Seven
Fri Jun 13, 2003 7:17 am
Forum: NWN Scripting
Topic: recording speech
Replies: 29
Views: 30702

hmm... heartbeat scripts are probably either disallowed or extremely frowned upon...

*sighs*

Perhaps an invisible NPC that's rooted to the spot and serves as a relay... Or would a NPC also need a heartbeat script ?
by NoneOf Seven
Thu Jun 12, 2003 8:10 am
Forum: NWN Scripting
Topic: recording speech
Replies: 29
Views: 30702

recording speech

following scenario: Person A is in one location, Person B in another (may be the same area, but probably a different room. A talks into a hole in the wall, wheras B listens to the other side of the hole. I want this talk "transmitted" to B's location, and be "spoken" there. so I need a few hints on ...