Search found 42 matches
- Thu Mar 10, 2016 8:51 pm
- Forum: Avlis News
- Topic: RSVP for the Avlis Player Reunion!
- Replies: 154
- Views: 227983
Re: RSVP for the Avlis Player Reunion!
Hi, Got problems registering after being online in NWN and registering there, the clerk sends you to the https://world.avlis.org:20443/alpha/ The website gave certificate errors, i accepted to go through but it gave the following: Error We were unable to verify your login. 1. Please make sure that y...
- Wed Mar 09, 2016 8:06 pm
- Forum: Avlis News
- Topic: RSVP for the Avlis Player Reunion!
- Replies: 154
- Views: 227983
Re: RSVP for the Avlis Player Reunion!
Reinstalling NWN went rather smooth, the run as administrator I forgot, but figured it out. Downloading hak files went ok, only the alpha is pending now, hope that is done so i can test it a little.
Looks it will be fun
Looks it will be fun

- Mon Aug 29, 2005 6:20 am
- Forum: Avlis News
- Topic: 1.66 is here
- Replies: 91
- Views: 76331
Re: copaptlk_3_5.rar problem
Shades61: OK, I see my problem now, I need to find this winrar program. I can only find it sold for $29.99, I will keep looking for a free download of it. If anyone knows a sight I would really appreciate it. Well anyway, hope to see you guys online. Just get the trial version from here, first one ...
- Fri Aug 26, 2005 6:17 am
- Forum: Avlis News
- Topic: 1.66 is here
- Replies: 91
- Views: 76331
Hmm, can anyone tell me where I might find these? Universal_4_5.hak Copaphak4_5.hak Avlis_main1_3.hak Might be right in front of my face...but I'm slightly computer illiterate. :D darth everything you need is here: http://195.169.215.21/cgi-bin/avlis.py?dir=AVLIS2/hakpaks copaptlk_3_5.rar -> unrar ...
- Wed Aug 24, 2005 8:36 am
- Forum: Avlis News
- Topic: 1.66 is here
- Replies: 91
- Views: 76331
- Sun Aug 21, 2005 7:34 am
- Forum: Avlis News
- Topic: Preparation for 1.66
- Replies: 64
- Views: 50396
Re: Preparation for 1.66
The hakset contains 9 haks avlis_ext_1.hak - avlis_ext_9.hak . To better organize some of our server and development resources, we need to employ some 'server-side' haks. Unfortunately clients still need a placeholder hak. Therefore, please copy all of them to your NWN/haks folder. Are these going ...
- Wed Aug 17, 2005 5:35 am
- Forum: Avlis News
- Topic: Do not upgrade to 1.66
- Replies: 95
- Views: 79956
- Sat Jul 16, 2005 7:48 am
- Forum: Avlis News
- Topic: New Haks to Download at your Leisure
- Replies: 31
- Views: 34351
For the latest Faerie Fire / Blur fix you need to download
avlis_main1_2.hak
and
copaptlk_3_4.tlk (TLK folder)
see here
portal.php?getpage=hakpaks
HarveyH Mirror site will be updated automatically as soon as it is fixed.
avlis_main1_2.hak
and
copaptlk_3_4.tlk (TLK folder)
see here
portal.php?getpage=hakpaks
HarveyH Mirror site will be updated automatically as soon as it is fixed.
- Wed Jul 06, 2005 9:30 am
- Forum: NWN Scripting
- Topic: Hak order required for Avlis development
- Replies: 16
- Views: 23830
Update ... HAKS needed for all servers: - avlis_main1_2 - copaphak4_4 - cep1patch150 - cep1patch - cep2da - cepanatomy - cepbaseitem - cepcreature - cepplace - cepportrait - ceptexture - universal_4_3 List of specific HAKS required per server: Mikona: - nwalleys11 Wilderness: - drylands Le'Or: - tre...
- Sun Jul 03, 2005 10:15 pm
- Forum: Avlis News
- Topic: New Haks to Download at your Leisure
- Replies: 31
- Views: 34351
The hak will be here shortly as well (after the automatic update does its work)
http://195.169.215.21/cgi-bin/avlis.py? ... S2/hakpaks
next update: Mon, 04 Jul 2005 02:33:23 (=GMT+2 I think)
http://195.169.215.21/cgi-bin/avlis.py? ... S2/hakpaks
next update: Mon, 04 Jul 2005 02:33:23 (=GMT+2 I think)
- Mon Jun 27, 2005 6:21 am
- Forum: NWN General Discussion
- Topic: dropped armour
- Replies: 7
- Views: 6812
- Thu Jun 23, 2005 5:56 am
- Forum: NWN General Discussion
- Topic: OOPS
- Replies: 2
- Views: 3421
- Sun Jun 05, 2005 7:34 am
- Forum: Avlis News
- Topic: Warning - Portal Problems between Elysia and Wilderness
- Replies: 23
- Views: 22129
- Thu May 26, 2005 7:56 am
- Forum: NWN Scripting
- Topic: Minimize lag when building areas?
- Replies: 6
- Views: 11757
Yes, every placeable, you can't usually walk through them. Not sure with the ones you can walk over though, hard to test these things on a stand-alone machine, it usually only shows with many people in the same area. But all little bits help. The pathfinding scripts need to find a way past these obs...
- Thu May 26, 2005 7:16 am
- Forum: NWN Scripting
- Topic: encounter spawn issues
- Replies: 18
- Views: 24348
- Thu May 26, 2005 7:12 am
- Forum: NWN Scripting
- Topic: Minimize lag when building areas?
- Replies: 6
- Views: 11757
Bioware said once that 3 to 4 placeabes on 1 tile is the maximum, if you use that as average you'll do fine. If you need more, make smaller areas, 12*12 with a zillion of placeables is no good, a 5*5 area should be fine. Also don't place placeables on tile seams, this will double - or more - the tim...
- Thu May 12, 2005 5:20 am
- Forum: NWN General Discussion
- Topic: Saving your Character
- Replies: 8
- Views: 7326
- Tue Apr 26, 2005 6:06 am
- Forum: NWN General Discussion
- Topic: NEED HELP...client and server versions do not match....????
- Replies: 3
- Views: 4159
I think the game version should be 1.65.8066. (the previous version was a 1.64.8062) What you can try is download and patch the revert patch to back to 1.64 http://nwn.bioware.com/support/patch_revert_hotu.html Then patch upwards to 1.65 again. http://nwn.bioware.com/support/patch.html Or patch to 1...
- Sun Apr 10, 2005 12:07 pm
- Forum: Avlis News
- Topic: More haks
- Replies: 16
- Views: 19046
@NH The hak currently on HArvey's site is appx 4mb which is an old version. Tomorrow (I think) the latest version v 3.26 from the vault will be there, this version is 9mb. You need to DL that the latest from either the vault or from Harvey site later. The file there will be called tw010_326.rar. I'l...
- Sun Apr 10, 2005 8:17 am
- Forum: Avlis News
- Topic: More haks
- Replies: 16
- Views: 19046
The link mentioned by Krator works for me as well. I also uploaded the version to the mirror tw010_326.rar, it will appear there when the synchro process runs. Q4 Krator: Does it means the Kurathene Empire and Kuras both use the tw010.hak but different versions? If that is the case both mods should ...
- Sun Apr 03, 2005 6:15 pm
- Forum: NWN General Discussion
- Topic: being bannned
- Replies: 35
- Views: 25713
- Sun Apr 03, 2005 12:52 pm
- Forum: NWN General Discussion
- Topic: being bannned
- Replies: 35
- Views: 25713
- Mon Mar 28, 2005 12:35 pm
- Forum: NWN Scripting
- Topic: Deleting scripts takes ages?
- Replies: 6
- Views: 11121
use the export function, select the script and right click to delete it, goes much faster this way, same goes for all items that you want to remove from the mod. or when a module is opened in the toolset all resources are listed in the module\temp0 folder. When you delete it there and save the modul...
- Fri Mar 18, 2005 6:17 pm
- Forum: NWN General Discussion
- Topic: Static Placeables
- Replies: 14
- Views: 10436
well in Avlis we use a lot more once in a while, a carpet, a table a few chairs etc. Just use common sense, don't overdo it, sometimes it looks a lot nicer when it is not so full, meaning it must have something to add. A hundred scorch marks serve the same purpose as ten. Also a small area can handl...
- Fri Mar 18, 2005 6:58 am
- Forum: NWN General Discussion
- Topic: Static Placeables
- Replies: 14
- Views: 10436