Search found 7 matches
- Wed Jan 02, 2008 2:58 am
- Forum: NWN Scripting
- Topic: Question for scripters
- Replies: 17
- Views: 52373
Re: Question for scripters
It -could- be C# all the way through. Microsoft has this new toy out for game development that uses .NET, called XNA. I've heard some okay things about it, too, but I haven't sat down and tried it out yet, and am not really planning to. Anyway, though, NWN2 very well might use it, and that would exp...
- Wed Jul 18, 2007 5:39 pm
- Forum: Avlis News
- Topic: More Avlis Haks!
- Replies: 44
- Views: 42587
- Mon Nov 13, 2006 6:53 pm
- Forum: NWN Scripting
- Topic: Question for scripters
- Replies: 17
- Views: 52373
Re: Question for scripters
If those are the only choices, I seriously question the curriculum unless all they wish to do is illustrate the concepts. You'll be able to make some cute little toys or at best "casual games" (Orsinal FTW!). I didn't wanna say that.. But.. Since you already did.. I'll just quietly concur. *Noddles...
- Mon Nov 13, 2006 4:40 pm
- Forum: NWN Scripting
- Topic: Question for scripters
- Replies: 17
- Views: 52373
Well.. It's not so bad, really. If you're with a good crowd. But.. At the same time.. I'm also a bit of a masochist when it comes to working on a computer.. So I'm probably not the best person to listen to about careers. *Has this unusual fantasy of spending the last two weeks before a deadline, in ...
- Mon Nov 13, 2006 1:22 pm
- Forum: NWN Scripting
- Topic: Question for scripters
- Replies: 17
- Views: 52373
My two cents.. Are that memory managment and low level access, especially with ILASM are -very- important in heavily optimized applications. Which.. You will be doing a lot in simulation programming. I would suggest either C++ or D, and the latest ASM sets for -both- Intel and AMD, as well as the Op...
- Mon Oct 30, 2006 8:40 am
- Forum: NWN Scripting
- Topic: Gambling in Elysia Noble's District
- Replies: 2
- Views: 10337
Let me first give a small disclaimer: I'm a programming-problem junkie. I -can't- resist giving my two-coppers when someone either asks for help or needs it. That even includes if they're not asking me, and in all probability, it isn't my place to answer. Which.. Is the case, here. (Since I've been ...
- Mon Oct 30, 2006 8:21 am
- Forum: NWN Scripting
- Topic: encounters at night
- Replies: 4
- Views: 11644
One neat approach is to make an NPC with a null body model, give them cutscene invisibility, all that concealment stuff to keep them from being seen. And then in their OnPercieve event, you can do whatever tests and such you need to, and then spawn whatever, based on time of day, level of person/par...