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waypoint tutorial ?

Moderators: Nighthawk4, Dungeon Masters

waypoint tutorial ?

PostAuthor: JollyOrc » Wed Jun 18, 2003 9:21 am


Just need a few pointers in the right direction:

Assigning a set of Waypoints is dead simple, I learned that already, no prob.

Now, can I assign another set of WP's on the fly in the module ?

So that the NPC that has walked around one set of WP's now walks another ?

I imagine changing the tags is either out of question, or at least quite stupid to do.
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Elder Sage
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If I might be so bold...

PostAuthor: Vicky » Thu Jun 19, 2003 1:26 am

...and it is only my third post so feel free to ignore me.

If it's only one NPC - Couldn't you delete all the old waypoints and then create new ones when they get to the last waypoint in the series? They are objects so can be created and removed on the fly I haven't tried it specificially with waypoints but but I've tried it with other objects before and it's worked fine.

Just an idea? I'll have a look at it this weekend. You could also look in the NWN scripting bible (if you haven't already) under the custom waypoints tutorial - ... oints.html
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