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Bug Reporting Lag

General discussion about Avlis

Moderators: Nighthawk4, Dungeon Masters

Bug Reporting Lag

PostAuthor: Gorgon » Sun Aug 10, 2014 10:59 pm

We all know lag, and hate it. It comes in many forms, and has all sorts of causes. Often it is on the client end of things (bad connection/route to the server, something not liking your hardware or graphics card settings etc.), but sometimes it it on the server end as well.

With the hardware Avlis is running on now, lag should be minimum server-side, so when it happens, it helps the staff to know exactly when, and any other details. It may be something that can be improved. To that end, I have started a bug tracker report here: http://www.javaforge.com/issue/419870 so the staff/server admin can check the (many) server logs to figure out what caused it, or so it can be classified as client-side. Things get fixed much easier with more input from us, so do report those problems.

Also, if it is client-side lag, we can try to help with diagnosing the problem here, and offer some improvement suggestions for it (try to keep the bug report to server stuff please).
"God not only plays dice, he throws them in the corner where you can't see them."
-- Stephen William Hawking (b. 1942) --


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