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To make a new character, I start with:

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Mental Picture
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PostAuthor: KenLie » Fri Jun 04, 2004 1:00 pm

I create char pretty much like Manuel. First I think of "basic type" of character(melee/magic/other), then class that matches it, then race that would suit the class, then think about basic behavior for it, what it does, why it does.... Then I plan all the little details around it, like names, possible pets, history, goals in life, mental details, way of speech, behavior towards other races... How it sees them... hate this, like that, How social it is in general etc.
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PostAuthor: Sir Vincent the Idiot? » Thu Jun 10, 2004 9:27 am

Mental Picture
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PostAuthor: Sir Vincent the Idiot? » Thu Jun 10, 2004 9:32 am

WOW sorry about that one
The town guard never saw me coming...poor guy

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PostAuthor: Enverex » Thu Jun 10, 2004 10:34 am

I think Class and Mental image go pretty much hand in hand...

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PostAuthor: DarknessFallsLight » Thu Sep 29, 2005 8:34 am

Backround as per race and what class I am going to take or if in case a PrC, going to take. Mental image goes next to help set up personality then add the finishing touches with a history to the PC.
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PostAuthor: AyounTheDark » Thu Sep 29, 2005 10:43 am

I'd say background for me..

- and well personality.. (think that might be a combi of both alignment, mental picture and other stuff. But it really helps me to set the frame for a lot of my choices both reg. stats, class and such)

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PostAuthor: Yau » Thu Sep 29, 2005 10:57 am

Class and mental picture, but i picked class.

if i have no idea what char to make id pick a class, multiclass. (e.g a swashbuckler). then apply the appropriate race i think id want him/her. then think of a personality, the personality may change when i start playing him though.

i never think of a background until someone asks me ingame :P

as for gar'ra'lsh i picked race first, since i thought i never seen a gnoll on the previous pws and i thought it would be fun and new to play him.
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PostAuthor: Grunt » Thu Sep 29, 2005 1:06 pm

*Looks at Barrack's post*

Ahhh.... WTF?

I was wondering how this stuff was getting dug up...

...and background. Loose and fluid background with a few solid points set in stone...and then piece it together as I bring the character concept to life.

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PostAuthor: Pathos Street » Thu Sep 29, 2005 2:13 pm

An interesting idea.

Whether it is a backstory, a mental picture, a goal, a class or class combination, or whatever, it has to be something that is new and interesting to me as a player. I've come at character creation from every one of these angles here and in PnP, so I can't say that one is preferable to another or that one is better than another.
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PostAuthor: Significant Owl » Thu Sep 29, 2005 2:31 pm

I establish a way the character is going to act when starting out, then make the background, then alignment and then choose a class to fit with it all. Maybe it's just me, but I find it limiting if you choose a class first and then make a background to conform to that.. Or I'm weird. Yeah, probably the last option.
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