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Monster spawner

Posted: Sun Jul 07, 2002 11:08 pm
by Random
Fiirst off I can not do any scripts to save my life right now but I have been pretty good with cut and paste from other modules.

I want a summoning brazier that will summon random demonic creatures.

I found a good script and got it working sort of :)
it tells me summoning a balor lord or a death slaad but instead all i get are badgers.

It is funny and really fits into the personalirt of the owner of the house BUT
I really want to get it working properly.

Posted: Mon Jul 08, 2002 1:19 am
by Orleron
Check to make sure that the Tag Name for the Balors in your module are the same as the ones that the script calls.

Does the script activate a standing encounter or does it just CreateObject(OBJECT_TYPE_CREATURE, "BalorTagGoesHere", lLocationToPutBalor) ??


If it uses a create object and your BalorTagGoesHere doesn't match the Balor in your module monster list, you may get badgers.

Posted: Mon Jul 08, 2002 3:55 pm
by Random
looking at the balot and the balor lord they seem to both use the same tag when I create them

how do I differentiate between the 2 ?

Posted: Mon Jul 08, 2002 5:06 pm
by Orleron
change one of the tags