Run Away! Run Away!
Posted: Thu Jun 27, 2002 1:24 am
I got the bureaucrat script to work. Here it is:
//Run away!! Run away!!
void main()
{
int bRun = TRUE;
location lMoveAwayFrom = GetLocation(OBJECT_SELF);
float fMoveAwayRange = 80.0f;
ActionSpeakString("Aaaaah!!! Run away! Run away!");
ActionMoveAwayFromLocation(lMoveAwayFrom, bRun, fMoveAwayRange);
}
//Run away!! Run away!!
void main()
{
int bRun = TRUE;
location lMoveAwayFrom = GetLocation(OBJECT_SELF);
float fMoveAwayRange = 80.0f;
ActionSpeakString("Aaaaah!!! Run away! Run away!");
ActionMoveAwayFromLocation(lMoveAwayFrom, bRun, fMoveAwayRange);
}