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Vampiric Regeneration Problem

Posted: Wed Apr 13, 2005 8:40 am
by Dirk Cutlass
This (viewtopic.php?t=52859&highlight=) was posted in NWN General Discussion. It seems that vampiric regeneration on weapons is more "reliable" in Single-Player than in Multiple-Player. Do you think this is heart-beat problem or something like that? Anyway to fix it (I guess it's probably hard-coded like most combat features).

Posted: Wed Apr 13, 2005 3:30 pm
by dougnoel
You could fix it by using an OnHitCast property.

Posted: Fri Apr 22, 2005 4:20 pm
by WrathOG777
I heard that OnHitCast was bad for lag.

Posted: Fri Apr 22, 2005 6:23 pm
by dougnoel
WrathOG777 wrote:I heard that OnHitCast was bad for lag.
Depends on how it's coded, but yes it can be very bad.

Posted: Fri Apr 22, 2005 8:02 pm
by srn
By the way, it seems to be known that VR only works on the first attack of a flurry - it seems that way in SP or MP, and no more or less reliable in either case.

Elv uses VR arrows from time to time, and they work with the above exclusion.