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Hiding a placeable
Posted: Sun Jul 04, 2004 8:17 pm
by [ArcanE]
Is there a way to hide a placeable? Or a workaround like teleporting it offscreen or something?
Thanks

Posted: Sun Jul 04, 2004 10:57 pm
by Sindol
Best way (and only way I know) is to destroy it and recreate it when you want it to be "visible" again. You don't want to do this too often though. Creating objects can tax the serverload quite a bit sometimes.
Posted: Mon Jul 05, 2004 7:50 am
by [ArcanE]
What about just moving it to an offmap location? There must be a way to move placeables around isn't there?
Or use VFX_DUR_CUTSCENE_INVISIBILITY someone on the bioware forums told me?
Posted: Mon Jul 05, 2004 7:55 am
by JollyOrc
nope, no moving of placeables after they have been spawned.
Posted: Mon Jul 05, 2004 8:16 am
by [ArcanE]
JollyOrc wrote:nope, no moving of placeables after they have been spawned.
Boooh @ Bioware
Working on a script with VFX_DUR_CUTSCENE_INVISIBILITY now.
Posted: Mon Jul 05, 2004 2:44 pm
by dougnoel
If the cutscene invis doesn't work, here's what I would do:
1.) Create a waypoint where you want the placeable to appear.
2.) Spawn the placeable in either when the player enters the area or when they walk over a trigger.
3.) When you want the placeable to disappear, copy the inventory to a hidden placeable offscreen, then destroy the placeable.
4.) When you want it to reappear, recreate the placeable and copy its contents back in from your hidden storage container.
Doug