Best way to see if a table exists using NWNX2?
Posted: Wed Apr 14, 2004 9:39 pm
Hiya friends!
I am really enjoying nwnx2. I just converted my persistent world over to it and it has solved alot of my problems that i was experiencing with the bioware database system.
One question that I haven't been able to answer is whats the best way to determine if a table exists?
I like the way the bioware database engine creates the table if it doens't exist automatically when you store a campaign variable.
I have created a workaround for this for nwnx2, but i think there must be a better way.
I would very much like a sql call or something of that nature that can tell me if a table exists or not.
thanks
johnymutton
Server Name: 0 - - - newbies welcome!
Genre: Action
My NWN Resource Page I Cant Find My Sheep
I am really enjoying nwnx2. I just converted my persistent world over to it and it has solved alot of my problems that i was experiencing with the bioware database system.
One question that I haven't been able to answer is whats the best way to determine if a table exists?
I like the way the bioware database engine creates the table if it doens't exist automatically when you store a campaign variable.
I have created a workaround for this for nwnx2, but i think there must be a better way.
I would very much like a sql call or something of that nature that can tell me if a table exists or not.
thanks
johnymutton
Server Name: 0 - - - newbies welcome!
Genre: Action
My NWN Resource Page I Cant Find My Sheep