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Modifying nwn.ini and nwnplayer.ini (nifty tricks)

Posted: Mon Jan 02, 2006 2:37 am
by Defender
To modify an .ini file, simply open that file in a text editor, like notepad, and edit as you please. They are simply text files.

nwn.ini:

Under [Display Options] you can add the following lines:
* AllowWindowedMode=1 (will allow you to play in windowed mode if your NWN resolution is smaller than your desktop resolution, remember to change the line FullScreen=1 to FullScreen=0)
* Disable Intro Movies=1 (will stop the intro movies from playing each time you launch NWN)

nwnplayer.ini:

Under [Game Options] you can add the following lines:
* ClientChatLogging=1 (will log chat window text)
* ClientEntireChatWindowLogging=0 (if this is set to 1, it will log the combat text as well as the chat window text)

Under [Control Options] you can add the following line:
EnableDialogZoom=0 (will stop the auto zoom when you start a conversation with an NPC)

Under [Chat Colors] you can add and edit the following lines (if you don't have a [Chat Colors] section you can just add that):
* TalkColor=240,240,240
* ShoutColor=255,239,80
* WhisperColor=128,128,128
* TellColor=32,255,32
* ServerColor=176,176,176
* PartyColor=240,240,240
* DMColor=16,223,255

Changing the numbers will edit the colors that the different chat texts are in, regular RGB values.

Edited 16/05/08: Put all the tips in the first post. - Moredo

Posted: Mon Jan 02, 2006 5:09 am
by ninja
Another cool trick, which I learned from Demandredd, is that you can click the scrolly thingy on your mouse to reangle your view. Not really an INI trick, but neat nonetheless.

rene

Posted: Mon Jan 02, 2006 10:25 am
by Nighthawk4
The second one is quite well known, although I know some of us have to search the Forum every time we need to do a full reinstallation, because we have forgotten the correct syntax - so still worth posting it.

Thanks.

BTW - the other way to get rid of those Intro movies is to use Linux. They don't run on my Linux system and I don't have that line added. Might be a bit excessive unless you actually want Linux of course - the ini-fil option is much quicker :lol:

Posted: Mon Jan 02, 2006 10:29 am
by Naieth
While we are at it, and I am lazy, since I re-installed NWN lately..

How do I make NWN keep logs again? And better, how do I make it generate seperate logs upon new start-up?

Posted: Mon Jan 02, 2006 10:46 am
by Chemical-Burn
nwnplayer.ini

ClientChatLogging = 1
ClientEntireChatWindowLogging=0

i believe thats it. the 1/on logs chat window and the other logs both if on i believe.

Posted: Mon Jan 02, 2006 10:59 am
by gutemensch
i believe thats it. the 1/on logs chat window and the other logs both if on i believe.
Yep, 1 log on and 0 turns off and ClientEntireChatWindowLogging is both windows. Though it gets a little mess when there combat.

Posted: Mon Jan 02, 2006 11:04 am
by Godron
Here's my favorite from nwnplayer.ini

under [Control Options] add
EnableDialogZoom=0

this will stop that annoying camera turn and zoom when you start a dialog.

Posted: Mon Jan 02, 2006 11:07 am
by KaiRal Windspar
Godron wrote:Here's my favorite from nwnplayer.ini

under [Control Options] add
EnableDialogZoom=0

this will stop that annoying camera turn and zoom when you start a dialog.
Oh, SWEET!!
Thanks!

Posted: Mon Jan 02, 2006 11:14 am
by Naieth
nwnplayer.ini

ClientChatLogging = 1
ClientEntireChatWindowLogging=0

i believe thats it. the 1/on logs chat window and the other logs both if on i believe.
Thanks!
KaiRal Windspar wrote:
Godron wrote:Here's my favorite from nwnplayer.ini

under [Control Options] add
EnableDialogZoom=0

this will stop that annoying camera turn and zoom when you start a dialog.
Oh, SWEET!!
Thanks!
+1

Damn useful!! :)

Posted: Mon Jan 02, 2006 2:49 pm
by Heronimous Fox
Control options? :?

...canne find this in my ini file?

Posted: Mon Jan 02, 2006 3:00 pm
by Nighthawk4
Heronimous Fox wrote:Control options? :?

...canne find this in my ini file?
You are looking in the correct file?

If so, then you might need to add a section called [Control Options]

Mine has this in it:

Code: Select all

[Control Options]
Zoom Speed=4.000000
CameraTurnSpeed=1.000000
Enable ScreenEdgeCameraTurn=1
UnlockCamera=1
CameraMode=1
EnableDialogZoom=0
I don't think I added all of that manually.

Perhaps if you try editing one of those options in the Options Panel in the game, that might add the entry to the nwnplayer.ini file for you - thus creating the section you need.

Hope that makes sense. :wink:

Posted: Mon Jan 02, 2006 3:00 pm
by Snow
It's in nwnplayer.ini not nwn.ini :)

Posted: Mon Jan 02, 2006 3:03 pm
by xarthna
Godron wrote:Here's my favorite from nwnplayer.ini

under [Control Options] add
EnableDialogZoom=0

this will stop that annoying camera turn and zoom when you start a dialog.
AWESOME! Fox, try the nwnPLAYER.ini :)

and thanx Godron!

Posted: Mon Jan 02, 2006 6:05 pm
by Ghostie
Any chance of stickying this?

Posted: Mon Jan 02, 2006 6:34 pm
by white-black
Godron wrote:Here's my favorite from nwnplayer.ini

under [Control Options] add
EnableDialogZoom=0

this will stop that annoying camera turn and zoom when you start a dialog.
I actually have an option for that in the options box when you start up nwn... :P But thanks anyway! *hadn't noticed it before :wink: *

Posted: Mon Jan 02, 2006 8:15 pm
by slave_of_emotions
Godron wrote:Here's my favorite from nwnplayer.ini

under [Control Options] add
EnableDialogZoom=0

this will stop that annoying camera turn and zoom when you start a dialog.
you can change that easy in NWN options screen.

Posted: Mon Jan 02, 2006 8:28 pm
by Moredo
Hey can someone (or Defender) edit the first post and put all the nifty tricks in there?

I knew most but that dialogue zoom wasn't one of them! Thanks :)

Posted: Mon Jan 02, 2006 8:30 pm
by Hert Snyder
I require all our Adherents to map a Walk key as well...

It's in Options, control, advanced (I think).

I set my spacebar to Walk.

Posted: Mon Jan 02, 2006 8:37 pm
by Godron
white-black wrote:
Godron wrote:Here's my favorite from nwnplayer.ini

under [Control Options] add
EnableDialogZoom=0

this will stop that annoying camera turn and zoom when you start a dialog.
I actually have an option for that in the options box when you start up nwn... :P But thanks anyway! *hadn't noticed it before :wink: *
Ah, thats right, they put it into the options menu some time back I think. Had forgotten about that. Anywho, works both ways.

Posted: Mon Jan 02, 2006 9:35 pm
by Defender
Hert Snyder wrote:I require all our Adherents to map a Walk key as well...

It's in Options, control, advanced (I think).

I set my spacebar to Walk.
For "walk" I actually use the "F" button, since it's right next to all the other movement buttons, and since it isnt used for anything else.

Posted: Mon Jan 02, 2006 11:39 pm
by tindertwiggy
Nighthawk4 wrote:The second one is quite well known, although I know some of us have to search the Forum every time we need to do a full reinstallation, because we have forgotten the correct syntax - so still worth posting it.

Thanks.

BTW - the other way to get rid of those Intro movies is to use Linux. They don't run on my Linux system and I don't have that line added. Might be a bit excessive unless you actually want Linux of course - the ini-fil option is much quicker :lol:
Or just delete them from the \NWN\movies folder.

Posted: Tue Jan 03, 2006 6:34 pm
by terror2001
This application is very easy to use to let you modify several of the settings in the INI file.

http://www.avlis.org/viewtopic.php?p=68 ... ht=#681947

Posted: Sun Feb 19, 2006 7:25 pm
by EvokedShade
Defender wrote:
Hert Snyder wrote:I require all our Adherents to map a Walk key as well...

It's in Options, control, advanced (I think).

I set my spacebar to Walk.
For "walk" I actually use the "F" button, since it's right next to all the other movement buttons, and since it isnt used for anything else.
This is my setup:
W= Run Forward
s= Walk Forward
x= Walk Backwords

and the turning and sidestepping are default.

Posted: Sun Feb 19, 2006 7:59 pm
by IceThorn
Thanks for posting the tips & tricks here. The skipping movies one is good.
Hert Snyder wrote:I require all our Adherents to map a Walk key as well...
And if you're going to DM remap the pause and save buttons! To Ctrl-P or something odd.

Posted: Sun Feb 19, 2006 8:20 pm
by Marleh
I have my keys remapped so that I can completely control the camera and my character using the keys.

The right hand 9-keys control my character.
walk is 5
run is 8
turn is 4 and 6
sidestep is 7 and 9

the left hand keys control the camera zoom in and out, pan, etc.

WHy did I move my movement keys to the right hand? Sometimes the battery in my mouse runs out in the middle of whatever is going on, so I abandon the thing and use the number keys until I get a break in the action, then swap batteries.

Have I mentioned that rechargable batteries are the schnitz?